

muOLx1tPLMI
Well I said it as a joke, but I won´t lie that itdefinetly crossed my mind. I have 3 SP campaigns that I will make wich basicaly are diferent "games" or genres. That now I will tie together something like the episodic formula of what Half-life 2 was suposed to be. But my initial itention when I even started thinking about doing someting in Unreal was to make "what I think Unreal could be" (I see so much potential in the concept of this game simply wasted) in terms of story and atmosphere.nogardilaref wrote:I remember that video, that's quite something on a whole new level.
However, before even a remake is started, don't forget that such a project would need the explicit consent from Epic itself, which you won't probably ever get.
Even UT4 is not something someone can just fork and do their own version, legally speaking, to the point that once the Epic developers effectively stopped working on it, the whole thing also stopped altogether.
I have seen way too many projects, with years worth of time spent on them, only for the company to send them a C&D letter to shut the whole thing down.
Don´t think so, from what I see in his channel he´s an 3D artist/animator so I think this is more like a portfolio, meaning he did all the assets in the first video.JackGriffin wrote:That's someone's demo reel to be used to get hired. This was never meant to be the start of a project. Call me cynical but guys who work at this level will never do something like this and not get paid for it.
I think we are saying the same thingXaNKoNII wrote:he´s an 3D artist/animator so I think this is more like a portfolio
JackGriffin wrote:I think we are saying the same thingXaNKoNII wrote:he´s an 3D artist/animator so I think this is more like a portfolio
That one is still ongoing, though. And just today an update was posted: http://www.unrealsp.org/viewtopic.php?f ... 039#p75037Hellkeeper wrote: Hell I even remember when people just wanted to update the game in UE1.