Well it's more than just only two years.
25th Anniversary of Unreal Tournament
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Re: 25th Anniversary of Unreal Tournament
The 25th Anniversary of Unreal Tournament's release (November 30, 1999) is 2 years and 4 months away.
If enough people participate, that should be enough time to come up with some really excellent content to celebrate Unreal Tournament's 25th year. Holy crap I am old.
25 Anniversary Map Signup
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My UT stuff:
CTF-NRMC-Gravitation | CTF-Panamax | Octane Boss Skin | Diesel mkII Boss Skin | Magma NewXan Skin | Skinsect Skjaarj Skin | Gaspack Voicepack
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Re: 25th Anniversary of Unreal Tournament
Maybe oops sorry my bad I calculated something wrong myself.
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Re: 25th Anniversary of Unreal Tournament
I've gotten myself excited about this idea.
Is anyone else interested enough to commit to providing some content?
I'm willing to commit to re-imagining a couple maps (probably Hydro, Phobos) and maybe a couple skins if time permits.
As mentioned I'd be happy to help create/upgrade textures and work on skyboxes for other participants. I also have video game project management experience, if needed.
Is anyone else interested enough to commit to providing some content?
I'm willing to commit to re-imagining a couple maps (probably Hydro, Phobos) and maybe a couple skins if time permits.
As mentioned I'd be happy to help create/upgrade textures and work on skyboxes for other participants. I also have video game project management experience, if needed.
25 Anniversary Map Signup
My UT stuff:
CTF-NRMC-Gravitation | CTF-Panamax | Octane Boss Skin | Diesel mkII Boss Skin | Magma NewXan Skin | Skinsect Skjaarj Skin | Gaspack Voicepack
"Also UPDATE YOUR SIGNATURE"
-UnrealGGecko
My UT stuff:
CTF-NRMC-Gravitation | CTF-Panamax | Octane Boss Skin | Diesel mkII Boss Skin | Magma NewXan Skin | Skinsect Skjaarj Skin | Gaspack Voicepack
"Also UPDATE YOUR SIGNATURE"
-UnrealGGecko
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Re: 25th Anniversary of Unreal Tournament
Hmm, maybe somewhat like what im doing with my [R] Series..
Public Maps by Dr.Pikko
https://unrealarchive.org/search/index.html?q=pikko | WEB: https://vipclan.no | Discord | MyMaps https://ut99.no/index.php?dir=Maps/
https://unrealarchive.org/search/index.html?q=pikko | WEB: https://vipclan.no | Discord | MyMaps https://ut99.no/index.php?dir=Maps/
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Re: 25th Anniversary of Unreal Tournament
Two years should be long enough for me to contribute something
Signature goes here.
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Re: 25th Anniversary of Unreal Tournament
I worked at a game studio where my mentor, the studio head, would walk around the office announcing "only six more months until Alpha."
Me and the rest of the team laughed.
Four and a half months later he walked around the office announcing "only six more weeks until Alpha."
And the team smiled.
Five weeks later he would announce "only six more days until Alpha."
By that time we were crapping our pants.
It was this learning experience that motivated me to start this thread now
(I've only completed two maps so far. To get to the level detail, quality, and playability of the great mappers here, it's going to take me at least that long)
25 Anniversary Map Signup
My UT stuff:
CTF-NRMC-Gravitation | CTF-Panamax | Octane Boss Skin | Diesel mkII Boss Skin | Magma NewXan Skin | Skinsect Skjaarj Skin | Gaspack Voicepack
"Also UPDATE YOUR SIGNATURE"
-UnrealGGecko
My UT stuff:
CTF-NRMC-Gravitation | CTF-Panamax | Octane Boss Skin | Diesel mkII Boss Skin | Magma NewXan Skin | Skinsect Skjaarj Skin | Gaspack Voicepack
"Also UPDATE YOUR SIGNATURE"
-UnrealGGecko
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Re: 25th Anniversary of Unreal Tournament
Two weeks!
ShrimpWorks
Unreal Archive - preserving over 25 years of user-created content for the Unreal series!
Unreal Archive - preserving over 25 years of user-created content for the Unreal series!
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Re: 25th Anniversary of Unreal Tournament
Do we have a proper, agreed upon what the hell were going to do?
I wouldn't mind modernising some maps.
Also under the assumption Epic will acknowledge the 25 years we should probably have it all ready for any new players BEFORE anniversary day.
edit:
I've just been stripping back AS-Guardia for a re-build and the brushwork is a fantastic piece of garbage. My partner was upstairs and still heard me swearing at Cliff Bleszinski for his abomination.
I wouldn't mind modernising some maps.
Also under the assumption Epic will acknowledge the 25 years we should probably have it all ready for any new players BEFORE anniversary day.
edit:
I've just been stripping back AS-Guardia for a re-build and the brushwork is a fantastic piece of garbage. My partner was upstairs and still heard me swearing at Cliff Bleszinski for his abomination.
Signature goes here.
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Re: 25th Anniversary of Unreal Tournament
I mean we could make a revamp mappack... with lesser known/remaked maps (that means no Face and Deck or Morbias).
And with new textures.
But we should then assign one map to one mapper to avoid to end up with 5 versions of Morpheus.
And with new textures.
But we should then assign one map to one mapper to avoid to end up with 5 versions of Morpheus.
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Re: 25th Anniversary of Unreal Tournament
Well, strictly speaking of UT99:
- Modernizing maps. (But not the usual ones, pick more risky options such as DM-Peak or CTF-Cybrosis][).
- Modernizing beta content (we could do well with a modernized Beta Liandri).
If only I could get some of my motivation back.
EDIT: Oops... I got ninja'd by papercoffee.
- Modernizing maps. (But not the usual ones, pick more risky options such as DM-Peak or CTF-Cybrosis][).
- Modernizing beta content (we could do well with a modernized Beta Liandri).
If only I could get some of my motivation back.
EDIT: Oops... I got ninja'd by papercoffee.
OldUnreal U1v227/UTv469 Localization Project coordinator/spanish language maintainer - Unreal Wiki
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ProTip 1: anybody using the phrase "I'm a True Fan and You're Not!" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.
ProTip 2: anybody who uses the "Royal We" when making a demand wants to pass their own opinion as everyone else's.
ProTip 3: Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
ProTip 4: If the Duke Nukem Forever fiasco wasn't enough of a lesson, perfectionism leads to nothing positive. Don't be afraid of releasing a buggy product. Even the most polished product has its flaws.
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Re: 25th Anniversary of Unreal Tournament
However I reported error regarding issues of running patched original 469c Unreal Tournament on GitHub. Because I thought that was very urgent to me.
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