That would be really nice, milb. As you know, I like your mapping stylemilbenplage wrote:I'll try to do a map in time...but I won't promise a thing!
Lets make a community mappack
-
- Godlike
- Posts: 4497
- Joined: Sun Feb 17, 2008 7:23 pm
- Personal rank: About to be non-act.
- Location: Germany, Lower Saxony
Re: Lets make a community mappack
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
-
- Experienced
- Posts: 126
- Joined: Thu Mar 13, 2008 8:53 pm
- Personal rank: UT Veteran & Mapper
- Location: London, Ontario, Canada
Re: Lets make a community mappack
Well, since Valintron is on hold for a couple of months due to many reasons, I guess I can make that map after Valintron for this mappack.
I've decided it's gogin to eb a three story type warehouse (or facility, still deciding betweenm the two), Domination map. UT99 needs a good Domination map.
In otherwards, YES!! I'm contributing
I've decided it's gogin to eb a three story type warehouse (or facility, still deciding betweenm the two), Domination map. UT99 needs a good Domination map.
In otherwards, YES!! I'm contributing
-
- Masterful
- Posts: 744
- Joined: Tue Jan 29, 2008 12:00 am
- Personal rank: Mad Carpenter
- Location: Germany
Re: Lets make a community mappack
The idea sounds absolutely awesome to me, really! I would love to participate, but I'm quote busy, dunno if I can affort a good Map (yes of course.. but..) next to the developing of my SDK
How much time do we have? I would looking forward mapping a DM or DOM-Map.
Another thing: If the pack becomes really good (I'm far from doubting that!) it'll be a publicity booster for UT99.org as well !
How much time do we have? I would looking forward mapping a DM or DOM-Map.
Another thing: If the pack becomes really good (I'm far from doubting that!) it'll be a publicity booster for UT99.org as well !
-
- Godlike
- Posts: 4497
- Joined: Sun Feb 17, 2008 7:23 pm
- Personal rank: About to be non-act.
- Location: Germany, Lower Saxony
Re: Lets make a community mappack
No deadline so far
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
-
- Masterful
- Posts: 744
- Joined: Tue Jan 29, 2008 12:00 am
- Personal rank: Mad Carpenter
- Location: Germany
Re: Lets make a community mappack
Any idea when we'll start?
Can't wait to build a new map, it would be even more awesome to enchance it with my SDK
I also overthought the theme.. I think it's going to be an industrial/outpost like DOM-Map, similar to the UMS-Outposts in LSoNP
Can't wait to build a new map, it would be even more awesome to enchance it with my SDK
I also overthought the theme.. I think it's going to be an industrial/outpost like DOM-Map, similar to the UMS-Outposts in LSoNP
-
- Inhuman
- Posts: 899
- Joined: Tue Feb 05, 2008 4:26 pm
- Personal rank: UT99 God
- Location: England FTW
-
- Masterful
- Posts: 744
- Joined: Tue Jan 29, 2008 12:00 am
- Personal rank: Mad Carpenter
- Location: Germany
-
- Godlike
- Posts: 2896
- Joined: Tue Mar 18, 2008 9:39 pm
- Personal rank: Mapper
- Location: Netherlands, the land of cheese and weed!
Re: Lets make a community mappack
I'm in every gametype allowed? Also Jailbreak? Or else i create a little MH or DM map As usual
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
-
- Novice
- Posts: 20
- Joined: Tue Mar 11, 2008 8:35 pm
-
- Godlike
- Posts: 4497
- Joined: Sun Feb 17, 2008 7:23 pm
- Personal rank: About to be non-act.
- Location: Germany, Lower Saxony
Re: Lets make a community mappack
@milb: I think you can map for nearly every gametype... if you mean this?
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
-
- Masterful
- Posts: 744
- Joined: Tue Jan 29, 2008 12:00 am
- Personal rank: Mad Carpenter
- Location: Germany
Re: Lets make a community mappack
yawp.. would better, greater freedom and stuffCreavion wrote:@milb: I think you can map for nearly every gametype... if you mean this?
-
- Experienced
- Posts: 101
- Joined: Sun Feb 03, 2008 7:15 pm
- Personal rank: Evil mapper
- Location: The Netherlands
Re: Lets make a community mappack
I've never mapped for a mappack before so I'm not sure if they usually keep to some guidelines or something. But I think it would be wise to set a date for this. Just so you have something to work to.
-
- Godlike
- Posts: 5498
- Joined: Wed Feb 27, 2008 6:24 pm
- Personal rank: Work In Progress
- Location: Liandri
Re: Lets make a community mappack
Yep, a deadline date and starting to organize who does what.
Me, I do a CTF and a AS, if it is okay to you.
Me, I do a CTF and a AS, if it is okay to you.
-
- Masterful
- Posts: 744
- Joined: Tue Jan 29, 2008 12:00 am
- Personal rank: Mad Carpenter
- Location: Germany
Re: Lets make a community mappack
Ok to organize it a bit I was reading through the whole thread again to gather general data as overview...
Allowed Gametypes: All (including popular Mod Gametypes like Jailbreak or Monsterhunt)
Organisation: Shade, TheCorey and Me
Singleplayer allowed: Yes
Multiplayer allowed: Yes
Start Date: Anytime during these/next days
Finishing Date: TBD (Suggestment: May)
Type of Mappack: every Mapper with it's own Map(s)
Confirmed Mappers:
Currently Featured Gametypes: Unreal-Singleplayer, Deathmatch, Domination, Assault, CTF
We're in lack of DM-Maps, milb? anyone?^^
Allowed Gametypes: All (including popular Mod Gametypes like Jailbreak or Monsterhunt)
Organisation: Shade, TheCorey and Me
Singleplayer allowed: Yes
Multiplayer allowed: Yes
Start Date: Anytime during these/next days
Finishing Date: TBD (Suggestment: May)
Type of Mappack: every Mapper with it's own Map(s)
Confirmed Mappers:
- Creavion - 1 SP Map
- Milb - n/a (just confirmed)
- --=Aalexanderrr=-- - n/a (just confirmed)
- TheCorey - 1 DM Map
- Myth - n/a (just confirmed)
- Feralidragon - 1 Assault and 1 CTF Map
- «:MX:»RoninMastaFX - 1 DOM Map
- GenMoKai - 1 DM Map
- Shadow - 1 DOM Map
Currently Featured Gametypes: Unreal-Singleplayer, Deathmatch, Domination, Assault, CTF
We're in lack of DM-Maps, milb? anyone?^^
-
- Experienced
- Posts: 101
- Joined: Sun Feb 03, 2008 7:15 pm
- Personal rank: Evil mapper
- Location: The Netherlands
Re: Lets make a community mappack
hmmm I was planning on just making a map (DM) for this map pack. But I'm happy to help in the organization if needed.