While you guys wait for the actual release, KB opened a MH server with these on: 81.68.211.23:1777 (in case you want to give it a go already)
Keep in mind that these weapons are OP on purpose in that gametype, in DM gametypes it's way more balanced.
Also, may take a while to load up for the first time.
Nali Weapons 3 - Preview 2 (includes Nuclear Explosion)
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Re: Nali Weapons 3 - Preview 2 (includes Nuclear Explosion)
Only I can say this really nice editing, meshes, sounds, projectiles, weapons, nuclear alert, and everything!
I very like it, big up and nice jobb Feralidragon!
I very like it, big up and nice jobb Feralidragon!
Last edited by ASLY on Fri Nov 02, 2012 11:52 pm, edited 1 time in total.
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Re: Nali Weapons 3 - Preview 2 (includes Nuclear Explosion)
? Is this for a public release now, If so were can it be downloaded ?
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Re: Nali Weapons 3 - Preview 2 (includes Nuclear Explosion)
I didn't release the pack yet, but I am going to do so in about an hour or so (depending on the moddb guys by then).Hitman wrote:? Is this for a public release now, If so were can it be downloaded ?
I am just finishing the basic documentation to be easy for admins to setup a server.
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Re: Nali Weapons 3 - Preview 2 (includes Nuclear Explosion)
I dug it out of my cache and summoned the whole thing offline pretty potent stuff! I even noticed the level one nuke was spiced up too!
i also found the level 0 nuke which I suppose serves as an awesome comparison. I'm so tempted to try to setup NaliWeapons III on (((GateWays))) with what I have now!!! But, I suppose the proper thing to do is wait for the rellease
Yes, I am really that anxious and impatient but I'm not completely alone?
I used playersonly command to get a closer look at the beautifull effects at play looks very nice! I love the Level 2 nuke effect I'm taking a likeing to that. The Cybots are incredible to say the least however I notice that annoying error in ut where something the player uses in this case the cybots kills something and it sais whatever weapon im holding killed them I'm Hoping that's just because I'm running it wrong and havn't setup the mutators like I should. I just summoned all the weapons just to jump in the action right away!
I have so much more to say but I got a lot to play! You'll here from me later Awesome, Awesome stuff. I know it's going to be great it seems that summon the NaliWeaponsIIx.UltimaProtos takes so so very long due to the packages size however I can summon all of NW3 weapons in a snap! I belive the moduler design is working great for that.
Were ready for it!
i also found the level 0 nuke which I suppose serves as an awesome comparison. I'm so tempted to try to setup NaliWeapons III on (((GateWays))) with what I have now!!! But, I suppose the proper thing to do is wait for the rellease
Yes, I am really that anxious and impatient but I'm not completely alone?
I used playersonly command to get a closer look at the beautifull effects at play looks very nice! I love the Level 2 nuke effect I'm taking a likeing to that. The Cybots are incredible to say the least however I notice that annoying error in ut where something the player uses in this case the cybots kills something and it sais whatever weapon im holding killed them I'm Hoping that's just because I'm running it wrong and havn't setup the mutators like I should. I just summoned all the weapons just to jump in the action right away!
I have so much more to say but I got a lot to play! You'll here from me later Awesome, Awesome stuff. I know it's going to be great it seems that summon the NaliWeaponsIIx.UltimaProtos takes so so very long due to the packages size however I can summon all of NW3 weapons in a snap! I belive the moduler design is working great for that.
Were ready for it!
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Re: Nali Weapons 3 - Preview 2 (includes Nuclear Explosion)
The only problem with taking it from cache is that you will be missing .int files, and without the .int file you cannot load the in-game menus where you can change and setup a ton of stuff for each weapon
As for the cybots and killing messages, the same thing happens with mines, nukes and all, it's actually a UT limitation (it's hardcoded in the standard UT gametypes to only detect the Redeemer for that sort of stuff), however I have been looking further before and it's possible to make a mutator to fix that up with a bonus pack later on (I didn't think of that as something very important so far).
As for the cybots and killing messages, the same thing happens with mines, nukes and all, it's actually a UT limitation (it's hardcoded in the standard UT gametypes to only detect the Redeemer for that sort of stuff), however I have been looking further before and it's possible to make a mutator to fix that up with a bonus pack later on (I didn't think of that as something very important so far).
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Re: Nali Weapons 3 - Preview 2 (includes Nuclear Explosion)
Damn filefront guys...The file you are looking for seems to be unavailable at the moment. Please come back later.
Make sure to put it on ut-files as soon as possible!
Website, Forum & UTStats
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Nexgen Server Controller || My plugins & mods on GitHub
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Nexgen Server Controller || My plugins & mods on GitHub
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Re: Nali Weapons 3 - Preview 2 (includes Nuclear Explosion)
Yeah, that redirects you to filefront. That's the problem, but I'm sure it won't be long.
I gave this a whizz on KB's server, seems amazing already, I can't wait to have a game against my friends, we've been anticipating this day for a long time
I gave this a whizz on KB's server, seems amazing already, I can't wait to have a game against my friends, we've been anticipating this day for a long time
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Re: Nali Weapons 3 - Preview 2 (includes Nuclear Explosion)
Yes - UT-Files!Sp0ngeb0b wrote:Damn filefront guys...The file you are looking for seems to be unavailable at the moment. Please come back later.
Make sure to put it on ut-files as soon as possible!
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UT99 Server -> CROSSBONES Missile Madness {CMM}
* Newest Versions of: PRO-Redeemers | PRO-SNIPER-Redeemers | PRO-SEEKER-Redeemers <-(the Original)
and Now with FOOD FIGHT and Frying Pan arena !!!
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Re: Nali Weapons 3 - Preview 2 (includes Nuclear Explosion)
Well, closing this topic since from now on it's obsolete. Creating the release thread shortly.