IF YOU HAVEN'T PLAYED STEELE DAWN BUT INTEND TO DO SO, YOU MAY WISH TO SKIP THIS POST (OR NOT READ THE SPOILERS)
This is the basic list of 'monsters' in SteeleDawnPak.u - set out in no particular order
SteeleDawnPak.FlamingGasBag
SteeleDawnPak.GoldenBlade
SteeleDawnPak.SkaarjPraetorian
SteeleDawnPak.Pirate
SteeleDawnPak.PirateEye
SteeleDawnPak.PirateGlasses
SteeleDawnPak.Predator
SteeleDawnPak.Quadrapred
SteeleDawnPak.Scorpion
SteeleDawnPak.SDKrall
SteeleDawnPak.SDKrallB
SteeleDawnPak.SDLavaBeast
SteeleDawnPak.SDLavaBeastB
SteeleDawnPak.SKaarjGrenadier
SteeleDawnPak.Spinner
SteeleDawnPak.Spiner
SteeleDawnPak.Maiden
SteeleDawnPak.Shadow
SteeleDawnPak.SkaarjBoss
SteeleDawnPak.Skaarjworshipper
SteeleDawnPak.LesserSkaarjworshipperA
SteeleDawnPak.LesserSkaarjworshipperB
SteeleDawnPak.PirateTaylor
There are also a number of friendly Nali types including females.
A ScriptedPawns not unique to Steele Dawn
SkaarjPraetorian
Predator
Maiden
Shadow
Scorpion
Spinner
Familiar enough and, as far as I can tell, nothing out of the ordinary about them.
B Variants of 'default' ScriptedPawns
FlamingGasBag
Spoiler
This is indeed a flaming gasbag - nice skin and effects - projectile is a flaming gasbag belch. In SD this GB is a minion for the SkaarjWorshippers - see later for a fuller explanation
Spoiler
A SkaarjWarrior type - the skin reflects the name as it has elments of gold - fires a golden coloured version of the normal skaarj projectile though it is much more deadly as it is explosive and will 'throw' the player quite a distance so dodge them as much as possible
SDKrallB
Spoiler
Dragonkin Krall - a distinctive skin and looks a little fatter than normal - they have an explosive fireball type projectile that causes continuing fire damage to the player and 'burns' the area where it hits leaving flames for a while - the projectile is fast and has a long range - it is also large and this will make it difficult to pinpoint the Krall's position exactly. The difference between the two types is in their health - the one shown here is a SDKrallB - the SDKrall has 180 health
Spoiler
A Skaarj Trooper armed with the F-3 Grenade Launcher a SD special - take out a Grenadier early to get the weapon! I think everyone knows what a Skaarj Trooper looks like - get hold of Steele Dawn to see the Grenade Launcher and the other 'special' weapons, unique to SD
Spoiler
A much quicker and more vicious variety of Spinner
Pirate
PirateEye
PirateGlasses
Spoiler
A unique model - the three pirate types are distinguishable by their faces (Eye having only one eye, Glasses having well ... glasses). They have a built-in weapon firing a form of Krall bolt - the other difference between the types is in their health as you can see
They talk quite a lot - taunting the player.
They talk quite a lot - taunting the player.
Spoiler
Related to the predator, the Ravager shares its aggressiveness but has, as the name suggests, four legs - also has a gel-like projectile
SDLavaBeastB
Spoiler
A Titan that lives in and emerges from a pool of lava - initally there is just the pool of lava, when the player comes within range then the Titan will emerge and start throwing magma - when killed it will spawn 2 slightly smaller versions and this process of spawning smaller types will continue for several cycles (4 cycles I think but when faced with them one doesn't spend too much time counting how many emerge!). Nicely textured with some great effects - all in all, a great idea that shows what can be done with some imagination!
No difference between the two types as far as I can see in the default properties or the code. Used in MonsterSpawn, they may not emerge at all or the lava pools may be left over once they are all killed - no idea what happens in MH - would need to be tested particularly if one doesn't want lava pools all over the place
A Glasses Pirate with the LavaBeast lurking in its lava pool in the background An enraged LavaBeast hurling magma at Konoko She didn't hang around to try to kill it and get some shots of more spawning - get Steele Dawn and see that for yourself!
No difference between the two types as far as I can see in the default properties or the code. Used in MonsterSpawn, they may not emerge at all or the lava pools may be left over once they are all killed - no idea what happens in MH - would need to be tested particularly if one doesn't want lava pools all over the place
A Glasses Pirate with the LavaBeast lurking in its lava pool in the background An enraged LavaBeast hurling magma at Konoko She didn't hang around to try to kill it and get some shots of more spawning - get Steele Dawn and see that for yourself!