The AWESOME Mapping Contest

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Re: The AWESOME Mapping Contest

Postby Isotoxin » Thu Oct 04, 2018 2:13 pm

If I find the time, i'll do a small bunnytrack map.
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Re: The AWESOME Mapping Contest

Postby papercoffee » Thu Oct 04, 2018 7:25 pm

Isotoxin wrote:If I find the time, i'll do a small bunnytrack map.
Sooo? Are you in?
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Re: The AWESOME Mapping Contest

Postby EvilGrins » Fri Oct 05, 2018 1:16 am

Because I'm without a home computer, someone's gotta take a bucketload of screenshots of these upcoming maps for me.
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Re: The AWESOME Mapping Contest

Postby Gustavo6046 » Sat Oct 06, 2018 12:04 am

Image

EDIT: The map is in beta, may I attach the UNR beta?
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Re: The AWESOME Mapping Contest

Postby papercoffee » Sat Oct 06, 2018 3:37 pm

Gustavo6046 wrote:
Spoiler: show
Image
papercoffee wrote:Ps.-----------------------------------------------
To make it more easy to follow your progress create an own [WIP] thread.
This thread here is only for entering the contest. And any discussion around it.


Gustavo6046 wrote:EDIT: The map is in beta, may I attach the UNR beta?
No, only final versions. You can give your friends via PM a beta map to test it.

EDIT------------------------------------------------

Updated the first post.
The badge is ready ...I only need to make it into a utx file ...but this must wait till evening.

Image
Click on the image to get the 1024x1024 version :mrgreen:
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Re: The AWESOME Mapping Contest

Postby KingJosh » Sat Oct 06, 2018 5:49 pm

Thanks, papercoffee the image looks great! Always remember, the 1024x1024 version is the best version! :loool:
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Re: The AWESOME Mapping Contest

Postby Gustavo6046 » Sat Oct 06, 2018 5:57 pm

Looks very good!

But it's 2018, it should be sleeker, and simpler, and flatter.

...nevermind, what am I blabbering? :D
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Re: The AWESOME Mapping Contest

Postby UnrealGGecko » Sat Oct 06, 2018 7:12 pm

I love it! :thuup:
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Re: The AWESOME Mapping Contest

Postby papercoffee » Sun Oct 07, 2018 12:03 am

Updated the first post.
Here the UTX file!
two badges included 1024^2 and 512^2
download/file.php?id=8978
Please MyLevel the badge you want to use in your map.
Or just slap it on your in-game screens-shot
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Re: The AWESOME Mapping Contest

Postby Terraniux » Sun Oct 07, 2018 2:45 pm

Here is a little promo. Clips are a bit static..... but looking good so far. NOT finished.


Hope this boosts the inspiration and also awaken mapping fevers :D
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Re: The AWESOME Mapping Contest

Postby Red_Fist » Sun Oct 07, 2018 7:47 pm

I wonder how it would look if the print was italic and rotate all text slightly counterclockwise so the year matches the curve of the badge. (just thinking out loud) :)

I just don't know what to make.


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Re: The AWESOME Mapping Contest

Postby papercoffee » Sun Oct 07, 2018 8:02 pm

Red_Fist wrote:I wonder how it would look if the print was italic and rotate all text slightly counterclockwise so the year matches the curve of the badge. (just thinking out loud) :)

Then I had used a much heavier bulge effect and everything would end up too much distorted.
If you want to have the PSD file to experiment with it I can give it to you. But you need the font installed and of course would you need Photoshop.
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Re: The AWESOME Mapping Contest

Postby KingJosh » Mon Oct 08, 2018 4:48 am

Will there be a server to play the contest maps?
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Re: The AWESOME Mapping Contest

Postby Red_Fist » Mon Oct 08, 2018 7:10 am

papercoffee wrote:
Red_Fist wrote:I wonder how it would look if the print was italic and rotate all text slightly counterclockwise so the year matches the curve of the badge. (just thinking out loud) :)

Then I had used a much heavier bulge effect and everything would end up too much distorted.
If you want to have the PSD file to experiment with it I can give it to you. But you need the font installed and of course would you need Photoshop.



I only have Paint . NET they use pdn files that I would think keep the data in it, not sure if it can be saved or converted.
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Re: The AWESOME Mapping Contest

Postby papercoffee » Tue Oct 09, 2018 12:11 am

Red_Fist wrote:I only have Paint . NET they use pdn files that I would think keep the data in it, not sure if it can be saved or converted.

I don't think so. :|
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