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◄► Unreal Tournament v469a Patch Release ◄►

Posted: Fri Sep 25, 2020 11:41 pm
by papercoffee
You all already know it and therefore it's old news ...
:minigun2: Image :minigun1:

>>>Get the Patch here!<<<

the Important README!!
READ IT
only those who have read the warnings and the how-to have afterwards the rights to complain...

AND EVEN THE MOST IMPORTANT:

Bug Reports are entered here!!

This thread is not the place for complains and reporting issues. All of this belongs into the list of bugs on github.


The original release thread on Oldunreal.com
The thread with the first announcement
:redeemer1:
You have the right to celebrate now.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Sat Sep 26, 2020 12:31 am
by Neon_Knight
Yay!

What can I say? It's an honor to contribute to something as historic as this.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Sat Sep 26, 2020 5:22 pm
by EvilGrins
According to OldUnreal, this isn't complete. They made an initial release but they're still working on it.

I'll hold of until they announce a final release.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Sat Sep 26, 2020 6:01 pm
by papercoffee
469a is final.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Sat Sep 26, 2020 7:12 pm
by OjitroC
papercoffee wrote:
Sat Sep 26, 2020 6:01 pm
469a is final.
OldUnreal Patch Repository for Unreal Tournament (99) wrote:Patch releases hosted here are considered stable enough for widespread use, but they are by no means a finished product. We still release updates on a regular basis.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Sat Sep 26, 2020 7:30 pm
by papercoffee
OjitroC wrote:
Sat Sep 26, 2020 7:12 pm
papercoffee wrote:
Sat Sep 26, 2020 6:01 pm
469a is final.
OldUnreal Patch Repository for Unreal Tournament (99) wrote:Patch releases hosted here are considered stable enough for widespread use, but they are by no means a finished product. We still release updates on a regular basis.
469a is final 469b will be the next version.
To all the people who think "but what if this patch will break my UT" make a backup!!

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Sun Sep 27, 2020 1:53 am
by EvilGrins
papercoffee wrote:
Sat Sep 26, 2020 7:30 pm
To all the people who think "but what if this patch will break my UT" make a backup!!
Reviews about it are ongoing · https://hofgamingclan.com/forums/viewto ... =503#p3395

There's no rush, I can wait.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Sun Sep 27, 2020 8:28 am
by Dr.Flay
I know this isn't the place for bug reports but I have an issue that may be my PC or a bug, so I'd like to get some feedback on something that may be being overlooked before making a bug report ?

Those of you that used the exe to install should see the updated config info in the main ini and in the default.ini.
Can you please confirm that all the sections have been updated by comparing to the default.ini in the patch distro ?

In my case it has not.
Some new missing entries have been added, but existing ones remain the same (both ini files).
e.g. I still have the original masterserver entries and the cache size is still 4MB.
Window sizes and default renderers have not been updated.

If any others see similar behaviour this is worth adding as a bug report in github, but if this is just some weirdness with my win 10 laptop I will just do all the edits myself and shrug.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Sun Sep 27, 2020 9:01 am
by sektor2111
So this is the announcement place. Then it comes the bugs show. IT works, Doc, but it's crashing later, lol. If INI would be corrupted it wouldn't work at all, lol logic.
Okay, I'll wait version b.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Sun Sep 27, 2020 8:42 pm
by EvilGrins

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Mon Sep 28, 2020 3:09 pm
by Leo(T.C.K.)
UnrealED is terribly broken, can only save defaulttextured maps, otherwise crashes or when resaving existing map it tries to save every package group separately.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Mon Sep 28, 2020 3:31 pm
by papercoffee
Leo(T.C.K.) wrote:
Mon Sep 28, 2020 3:09 pm
UnrealED is terribly broken, can only save defaulttextured maps, otherwise crashes or when resaving existing map it tries to save every package group separately.
papercoffee wrote:
Fri Sep 25, 2020 11:41 pm

AND EVEN THE MOST IMPORTANT:

Bug Reports are entered here!!

This thread is not the place for complains and reporting issues. All of this belongs into the list of bugs on github.
Thank you.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Mon Sep 28, 2020 3:42 pm
by Leo(T.C.K.)
hshs thx

Some double standards here right? It's unthinkable to crtiticize "big releases" that you choose to put forward but its okay to post bug reports elsewhere?

Hypocrites. I am not going to register somewhere on github or whatever. YOU DO WITH THIS INFORMATION WHAT YOU PLEASE.

LITERALLY I GET PICKED ON AGAIN WHILE THERE WERE ALREADY POSTS ABOUT BUGS.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Mon Sep 28, 2020 3:58 pm
by papercoffee
Only sektor2111 mentioned something not working correct.
You can also post at Oldunreal.

You can't expect that the devs will look into all forums to collect the bug reports.
Be so kind and help the devs by posting bugs either at github or Oldunrel.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Mon Sep 28, 2020 4:07 pm
by Leo(T.C.K.)
No, I don't expect them to. I simply mentioned this. Besides last time I looked my login was disabled on oldunreal.