Lets make a community mappack

General Announcements about Unreal Tournament and UT99.org

Making a community mappack?

Yes, good idea! I'll help
38
93%
Nah too much work
0
No votes
I don't like UT99 much but making one should be fun
0
No votes
I don't really care
2
5%
What does it pay?
1
2%
 
Total votes: 41

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GenMoKai
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Re: Lets make a community mappack

Post by GenMoKai »

real life? 99% is UT :P only 1% is my real life :P :satan:
Image
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
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--=PsyXandeR=--
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Re: Lets make a community mappack

Post by --=PsyXandeR=-- »

What??? You have real life? :| I dont have any real life except my school. :what:

Btw, where should we post WIP screens?
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Creavion
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Re: Lets make a community mappack

Post by Creavion »

Your decision but I am making a sp map only, many screenshots would betray to much. At times I will show something ...
I guess all the others of you don`t have that problem like me.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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Shadow
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Re: Lets make a community mappack

Post by Shadow »

Creavion wrote:Your decision but I am making a sp map only, many screenshots would betray to much. At times I will show something ...
I guess all the others of you don`t have that problem like me.
me²
I'm not going to show any pics in an early state^^
Image
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Creavion
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Re: Lets make a community mappack

Post by Creavion »

Just want to show a progress:
Image
Tropical plants will be added later.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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Dare
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Re: Lets make a community mappack

Post by Dare »

wow thats awesome, what sort of map is it? DM?
Image
Image
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Creavion
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Re: Lets make a community mappack

Post by Creavion »

TheCorey wrote: //edit (Shadow):

Allowed Gametypes: All (including popular Mod Gametypes like Jailbreak or Monsterhunt)
Organisation: Shade, TheCorey and Me
Singleplayer allowed: Yes
Multiplayer allowed: Yes
Start Date: Anytime during these/next days
Finishing Date: TBD (Suggestment: May)
Type of Mappack: every Mapper with it's own Map(s)
Confirmed Mappers:
  • Creavion - 1 SP Map
means: Single Player
Current Map Count: 7 (+ 3)
;)
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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--=PsyXandeR=--
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Re: Lets make a community mappack

Post by --=PsyXandeR=-- »

kdao
Posts: 2
Joined: Wed Mar 19, 2008 3:22 pm

Re: Lets make a community mappack

Post by kdao »

great idea, i´m inside! :lol:
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Creavion
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Re: Lets make a community mappack

Post by Creavion »

Same picture with plants.
I wish you good luck to find a comparison for "awesome", Dare :mrgreen:
Image

@kdao: some more details please? otherwise I could see it as spam...
@--=Aalexanderrr=--: Interesting start :thuup:
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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Dare
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Re: Lets make a community mappack

Post by Dare »

but too much foilage now crev :P
Image
Image
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GenMoKai
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Re: Lets make a community mappack

Post by GenMoKai »

jungle... vietcong everywhere :O HIDE !! get your Shockrifles!
Image
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
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Creavion
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Re: Lets make a community mappack

Post by Creavion »

By the way: Somebody has to test it later maybe... I don`t have such a good performance (because of the huge amount of textures), but well I have only 512 MB Ram and a onboard graphics card and S3TC activated, so I think, thats not really enough^^


edit:
Image
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
L.J.Paranoid
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Joined: Mon Mar 24, 2008 1:02 am

Re: Lets make a community mappack

Post by L.J.Paranoid »

I have a map I could contribute if thats ok. . .I'm finally getting back into the swing of things (hopefully this is the last time I have to say this lol) Its a map I was meant to submit for the low poly pack. . .never got around to finishing it but I nearly have now and ever so slowly regaining my trademark polys (don't worry they aren't that high) heres a pic. . ignore the editorness oh and the grass too, it's about to be snow. . .anyway
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screenie.JPG
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Creavion
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Personal rank: About to be non-act.
Location: Germany, Lower Saxony

Re: Lets make a community mappack

Post by Creavion »

would be nice, I guess to make a higher poly map is always easier as on the other way around
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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