Why UT COULD get a "small" engine upgrade Comment Thread

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Re: Why UT COULD get a "small" engine upgrade Comment Thread

Postby Creavion » Tue Apr 05, 2011 1:55 pm

Big headlines can be only found on unrealsp.org and oldunreal.com, since they are both single player related forums. I dont think many user here will care for this patch, at least if it is only related to Unreal.
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Re: Why UT COULD get a "small" engine upgrade Comment Thread

Postby GenMoKai » Tue Apr 05, 2011 1:56 pm

Weej! its finaly released!!!
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EAT THOSE FRIGGIN BANANAS !!!!!

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Re: Why UT COULD get a "small" engine upgrade Comment Thread

Postby Saya-chan » Tue Apr 05, 2011 2:51 pm

oh wow finally. ^^
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Re: Why UT COULD get a "small" engine upgrade Comment Thread

Postby Wises » Wed Apr 13, 2011 3:30 pm

does this new upgrade allow for ut99 owners to use the ed :highfive: itor?
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Re: Why UT COULD get a "small" engine upgrade Comment Thread

Postby Creavion » Wed Apr 13, 2011 3:31 pm

Wises wrote:does this new upgrade allow for ut99 owners to use the ed :highfive: itor?

No. Its only for Unreal /RTNP/ UGold. DONT USE it, if you dont understand it. Thats the only advice I can give to you right now. If it could come for UT, I would announce on such a way, that nobody could overlook it. Although UEd 2.1 can make mapping somehow partly easier, beginner mapper can easily screw their UT maps with that. I posted it for .. actually for the more inveterate mappers.
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Re: Why UT COULD get a "small" engine upgrade Comment Thread

Postby Wises » Thu Apr 14, 2011 10:07 am

ok cheers.
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Re: Why UT COULD get a "small" engine upgrade Comment Thread

Postby Dr.Flay » Thu Feb 02, 2012 11:15 pm

Weirdly there seems to be a UT 2.1 editor, in the shape of "SpatialED 2.1" :wtf:
viewtopic.php?f=29&t=2412&start=30#p35274
There is some doubt as to it's official status, but the splash-screen claims it is made by Epic (the mod author is "the|skrilla").

It definitely won't be as up to date as OldUnreal's baby, but those who want to try a UT editor with a few extras, could check it out.
http://www.moddb.com/mods/spatial-fear

Other opinions as to it's reliability and compatibility would be great, but so far I've had no issue with it :wink:
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Re: Why UT COULD get a "small" engine upgrade Comment Thread

Postby Red_Fist » Wed Dec 25, 2013 6:58 pm

Well not UT but I wish the Nali would stop getting scared like they do. Maybe 8 frames and go back to reality if you mistakenly shoot them.
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Re: Why UT COULD get a "small" engine upgrade Comment Thread

Postby Feralidragon » Thu Dec 26, 2013 5:25 pm

Well, I'm going to ignore the fact that you necro-bumped the topic for no good reason (and with something you could easily create a new topic about or talk in a more fitting topic) since it's Christmas and all, but you have to imagine what would your reaction would be if some stranger suddenly shot at you by "accident". I think the AI is quite fitting for Nali, and even for what would really happen in a similar situation.
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Re: Why UT COULD get a "small" engine upgrade Comment Thread

Postby Red_Fist » Fri Dec 27, 2013 5:12 am

LoL, wel I would not be mo deeping even after there is no way to mend my mistake. poor Nali. :)

You can't apologies or anything.

It DOES belong in this thread in fact I can't get the "make Nali friendly" thing working, even the property changer don't work somehow because they are "players"

quite sad after all these years for no fix, so it must be an engine thing.

Oh, if you need to move these posts, or delete them go for it, seen "update" and thought of those acid trippin Nali freak out from a stubbed toe.
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