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Re: Why UT COULD get a "small" engine upgrade Comment Thread

Posted: Tue Apr 05, 2011 1:55 pm
by Creavion
Big headlines can be only found on unrealsp.org and oldunreal.com, since they are both single player related forums. I dont think many user here will care for this patch, at least if it is only related to Unreal.

Re: Why UT COULD get a "small" engine upgrade Comment Thread

Posted: Tue Apr 05, 2011 1:56 pm
by GenMoKai
Weej! its finaly released!!!

Re: Why UT COULD get a "small" engine upgrade Comment Thread

Posted: Tue Apr 05, 2011 2:51 pm
by Saya-chan
oh wow finally. ^^

Re: Why UT COULD get a "small" engine upgrade Comment Thread

Posted: Wed Apr 13, 2011 3:30 pm
by Wises
does this new upgrade allow for ut99 owners to use the ed :highfive: itor?

Re: Why UT COULD get a "small" engine upgrade Comment Thread

Posted: Wed Apr 13, 2011 3:31 pm
by Creavion
Wises wrote:does this new upgrade allow for ut99 owners to use the ed :highfive: itor?
No. Its only for Unreal /RTNP/ UGold. DONT USE it, if you dont understand it. Thats the only advice I can give to you right now. If it could come for UT, I would announce on such a way, that nobody could overlook it. Although UEd 2.1 can make mapping somehow partly easier, beginner mapper can easily screw their UT maps with that. I posted it for .. actually for the more inveterate mappers.

Re: Why UT COULD get a "small" engine upgrade Comment Thread

Posted: Thu Apr 14, 2011 10:07 am
by Wises
ok cheers.

Re: Why UT COULD get a "small" engine upgrade Comment Thread

Posted: Thu Feb 02, 2012 11:15 pm
by Dr.Flay
Weirdly there seems to be a UT 2.1 editor, in the shape of "SpatialED 2.1" :wtf:
http://www.ut99.org/viewtopic.php?f=29& ... =30#p35274
There is some doubt as to it's official status, but the splash-screen claims it is made by Epic (the mod author is "the|skrilla").

It definitely won't be as up to date as OldUnreal's baby, but those who want to try a UT editor with a few extras, could check it out.
http://www.moddb.com/mods/spatial-fear

Other opinions as to it's reliability and compatibility would be great, but so far I've had no issue with it :wink:
Image

Re: Why UT COULD get a "small" engine upgrade Comment Thread

Posted: Wed Dec 25, 2013 6:58 pm
by Red_Fist
Well not UT but I wish the Nali would stop getting scared like they do. Maybe 8 frames and go back to reality if you mistakenly shoot them.

Re: Why UT COULD get a "small" engine upgrade Comment Thread

Posted: Thu Dec 26, 2013 5:25 pm
by Feralidragon
Well, I'm going to ignore the fact that you necro-bumped the topic for no good reason (and with something you could easily create a new topic about or talk in a more fitting topic) since it's Christmas and all, but you have to imagine what would your reaction would be if some stranger suddenly shot at you by "accident". I think the AI is quite fitting for Nali, and even for what would really happen in a similar situation.

Re: Why UT COULD get a "small" engine upgrade Comment Thread

Posted: Fri Dec 27, 2013 5:12 am
by Red_Fist
LoL, wel I would not be mo deeping even after there is no way to mend my mistake. poor Nali. :)

You can't apologies or anything.

It DOES belong in this thread in fact I can't get the "make Nali friendly" thing working, even the property changer don't work somehow because they are "players"

quite sad after all these years for no fix, so it must be an engine thing.

Oh, if you need to move these posts, or delete them go for it, seen "update" and thought of those acid trippin Nali freak out from a stubbed toe.