
You should have received the info at some point from GameSpy, and already have it in your config.
Hopefully as this is the standard master address, you should all be using it already.
In the event you are missing this info, check your UnrealTournament.ini and look for;
(n=number)
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[Engine.GameEngine]
ServerActors=IpServer.UdpServerUplink MasterServerAddress=utmaster.epicgames.com MasterServerPort=27900
[UBrowserAll]
ListFactories[n]=UBrowser.UBrowserGSpyFact,MasterServerAddress=utmaster.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut
If you use Xbrowser then open the "Xbrowser.ini" and make sure this line is present;
- Code: Select all
[XBrowserAll]
ListFactories[n]=XBrowser.XBrowserGSpyFact,MasterServerAddress=utmaster.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut
The server uplink for Xbrowser is a separate file with it's own ini file. I will have to have a look at that then update this post.