UT99.org Community Map Pack Ver.2 [Preparation Thread]

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Myth
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by Myth » Sun Jul 06, 2008 9:45 pm

--=Aalexanderrr=-- wrote:Yup, thats a good idea, Im ready to contribute. :)

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Creavion
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by Creavion » Sun Jul 06, 2008 9:52 pm

Myth wrote:
--=Aalexanderrr=-- wrote:Yup, thats a good idea, Im ready to contribute. :)
Your quote against my one... :tongue:
How to get access: Send your concept (draft/text, 1-3 sentences) to one of the supervisors (PM). If you can join, you get your own thread in the developement forum. There, you can post screenshots and information about your map, and the other mappers/supervisors can give tips and critism.
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My reactivated account on indiedb.com.

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Lord Kafer
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by Lord Kafer » Sun Jul 06, 2008 10:11 pm

Creavion wrote:Uhm well, why not.. I am sure you can add more nice details and so. At least I trust in you with that. :tongue:

Accepted

Okay, thanks.

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Sergeant Todd
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by Sergeant Todd » Mon Jul 07, 2008 7:35 am

If Lord Kafer (the Canadian whiz) is on the case, there'll be no BSP errors..
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GenMoKai
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by GenMoKai » Tue Jul 08, 2008 6:53 pm

i'd like to join, but i really dont know if i got enough time for it :(
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Creavion
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by Creavion » Tue Jul 08, 2008 8:02 pm

GenMoKai wrote:i'd like to join, but i really dont know if i got enough time for it :(
You have nearly 4 months time.. and you can decide on yourself, what you want to do.. it could be for example a small 1on1, too :confused2:
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.

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--=PsyXandeR=--
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by --=PsyXandeR=-- » Wed Jul 09, 2008 9:40 am

You can count me in, I still have old 4-6 player CTF layout that I used for unreleased LP map. I just need to make couple of fixes ( aka totally remake the map ) and I'm done with it. ;)

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GenMoKai
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by GenMoKai » Thu Jul 10, 2008 6:51 am

Avalanche you mean alex ?
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EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission

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--=PsyXandeR=--
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by --=PsyXandeR=-- » Fri Jul 11, 2008 4:27 am

You got it ! :tongue: LOL, it is strange, you know all my maps better than I do, somehow I forgot that title. :ironic:

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Shade
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by Shade » Fri Jul 18, 2008 5:50 pm

*Update*

niX is the second supervisor. :)

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Saya-chan
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by Saya-chan » Sat Jul 19, 2008 5:08 pm

Creavion wrote:
GenMoKai wrote:i'd like to join, but i really dont know if i got enough time for it :(
You have nearly 4 months time.. and you can decide on yourself, what you want to do.. it could be for example a small 1on1, too :confused2:
4 months? In that time I can make 10 maps or so! :tongue:
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Shade
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by Shade » Sat Jul 19, 2008 7:14 pm

Just 10 maps, or 10 amazing maps? ;P

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Creavion
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by Creavion » Sat Jul 19, 2008 7:34 pm

Like shade said and you should mention that thing with the real life. :tongue:

And nobody can say at the end.. "omfg I hadnt enough time to finish my map"...
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.

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Saya-chan
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by Saya-chan » Sat Aug 02, 2008 8:18 pm

I could make a whole bunch of cool maps when I was 6 or so in a very short time. That's how I made all the 160 maps UBX 1 had, in 5 months.

Now that the hyperactivity of my childhood has abandoned me, I work a bit slower.

PS: I'm not lying.

Also, for example, my biggest map ever, DM-Vik29Island, which is a huge island that uses almost all the map space, took me 3 days. But it was low-poly.

My highest-poly map at the moment, DOM-Metalic][EDR, was made in 12 hours.

PS: Still, I'm not lying.
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Raynor
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]

Post by Raynor » Sat Aug 02, 2008 8:29 pm

Well, that's a quite short period of time for creating a map. I hope the quality and design does not suffer because of this.