Searching for popular CTF Map
Searching for popular CTF Map
I am looking for a very popular CTF Map long time now. There was a server for over 10 years ago where it was one of the most popular map and played very very often... First I thought it has the (SDA) Clan Tag in name, but I am not sure. I tested already all SDA Maps I could found.
How it looks like? Hm... it is like CTF-Burning from view of composition, a symmetric map with two (?) corridors. You can see the other big flag room from your own big flag room, they are separate with glasspanes and additional there is a water ditch in between where you cant jump over.
At the corridors there are small separated rooms from where you can fire good at people running at the corridors; when using the translocator the small rooms are shortcuts to the flag rooms. The textures are - as far as I remember - very common, walls are all in grey i think.
I would like to play this masterpiece again
How it looks like? Hm... it is like CTF-Burning from view of composition, a symmetric map with two (?) corridors. You can see the other big flag room from your own big flag room, they are separate with glasspanes and additional there is a water ditch in between where you cant jump over.
At the corridors there are small separated rooms from where you can fire good at people running at the corridors; when using the translocator the small rooms are shortcuts to the flag rooms. The textures are - as far as I remember - very common, walls are all in grey i think.
I would like to play this masterpiece again
Last edited by Aldebaran on Mon Jan 16, 2017 9:53 pm, edited 1 time in total.
Re: Searching for popular CTF Map
Hahahahahaha... 10 minutes after writing my post I found the map randomly, but i have looked years for it. The name is CTF-(SDA)-TwinLabs][. I think the map is still good so I won't delete my post...
- EvilGrins
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Re: Searching for popular CTF Map
Now that you've found such a quality map, think you can share the link with the rest of us?Aldebaran wrote:The name is CTF-(SDA)-TwinLabs][. I think the map is still good so I won't delete my post...
Last edited by EvilGrins on Wed Feb 10, 2016 7:30 pm, edited 1 time in total.
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Re: Searching for popular CTF Map
I found it with google:
http://ut.noccer.de/Maps/Capture_the_Fl ... %5d%5b.zip
It is no water in the ditch but lava... and you can jump over it. Apart from that my description was quite right.
It is a sniper map, but i think it can be used for instagib too.
Playing with normal weapons would be fine, perhaps somebody can add these when it is allowed to do this
http://ut.noccer.de/Maps/Capture_the_Fl ... %5d%5b.zip
It is no water in the ditch but lava... and you can jump over it. Apart from that my description was quite right.
It is a sniper map, but i think it can be used for instagib too.
Playing with normal weapons would be fine, perhaps somebody can add these when it is allowed to do this
Re: Searching for popular CTF Map
I found another old map I played many nights. It's called CTF-blasted. On dedicated internet server where I saw it I have had no problems with download and play. But after installing the map on my server, the server changes map instantly although I haven't downloaded it from my server. That never happened on my server before that a map is blocked (NO download is started!) although the mapfile itself and all needed files are intact.
I have no idea what happens there...
I have no idea what happens there...
Re: Searching for popular CTF Map
What do the logs say?But after installing the map on my server, the server changes map instantly
Did you verify that? Can you play it locally? If not, take the editor, delete half numbers of actors and try running again. If it runs now, one of the deleted actors has caused problems. Restore map, delete other half and proceed with first step. If it still does not run, proceed with first step.the mapfile itself and all needed files are intact.
"If Origin not in center it be not in center." --Buggie
Re: Searching for popular CTF Map
My server.log after voting the map:
I tested the map from three different sources. Besides there would be another error message in log file, when a file would be corrupt. I think Liquids.utx and SkyBox.utx are original UT99 files. They exists in my server folder.
The message "DevNet: NotifyAcceptingConnection: Server MyLevel refused" are often in my logs, anyway all other maps works correctly.
Spoiler
ScriptLog: Player4 has voted for CTF-blasted
ScriptLog: >> SayLog >> 2016/2/9 3:20 (BROADCAST): Player4 voted for CTF-blasted
ScriptLog: >> SayLog >> 2016/2/9 3:20 (BROADCAST): Mid-Game Map Voting has been initiated !!!!
ScriptLog: >> SayLog >> 2016/2/9 3:20 (BROADCAST): CTF-blasted has won.
ScriptLog: ProcessServerTravel: CTF-blasted.unr?game=Botpack.CTFGame
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
Log: Server switch level: CTF-blasted.unr?game=Botpack.CTFGame
Log: Browse: CTF-blasted.unr?Name=Player?Class=Botpack.TMale2?Team=1?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?game=Botpack.CTFGame?mutator=MapVoteLAv2.BDBMapVote,BodenX2.KeepItClean
Log: LoadMap: CTF-blasted.unr?Name=Player?Class=Botpack.TMale2?Team=1?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?game=Botpack.CTFGame?mutator=MapVoteLAv2.BDBMapVote,BodenX2.KeepItClean
Log: Case-insensitive search: liquids -> ../Textures/Liquids.utx
Log: Case-insensitive search: Skybox -> ../Textures/SkyBox.utx
NetComeGo: Close TcpipConnection2 Tue Feb 9 03:20:12 2016
NetComeGo: Close TcpipConnection3 Tue Feb 9 03:20:12 2016
Exit: WinSock shut down
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Tue Feb 9 03:20:12 2016
ScriptLog: >> SayLog >> 2016/2/9 3:20 (BROADCAST): Player4 voted for CTF-blasted
ScriptLog: >> SayLog >> 2016/2/9 3:20 (BROADCAST): Mid-Game Map Voting has been initiated !!!!
ScriptLog: >> SayLog >> 2016/2/9 3:20 (BROADCAST): CTF-blasted has won.
ScriptLog: ProcessServerTravel: CTF-blasted.unr?game=Botpack.CTFGame
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
DevNet: NotifyAcceptingConnection: Server MyLevel refused
Log: Server switch level: CTF-blasted.unr?game=Botpack.CTFGame
Log: Browse: CTF-blasted.unr?Name=Player?Class=Botpack.TMale2?Team=1?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?game=Botpack.CTFGame?mutator=MapVoteLAv2.BDBMapVote,BodenX2.KeepItClean
Log: LoadMap: CTF-blasted.unr?Name=Player?Class=Botpack.TMale2?Team=1?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?game=Botpack.CTFGame?mutator=MapVoteLAv2.BDBMapVote,BodenX2.KeepItClean
Log: Case-insensitive search: liquids -> ../Textures/Liquids.utx
Log: Case-insensitive search: Skybox -> ../Textures/SkyBox.utx
NetComeGo: Close TcpipConnection2 Tue Feb 9 03:20:12 2016
NetComeGo: Close TcpipConnection3 Tue Feb 9 03:20:12 2016
Exit: WinSock shut down
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Tue Feb 9 03:20:12 2016
The message "DevNet: NotifyAcceptingConnection: Server MyLevel refused" are often in my logs, anyway all other maps works correctly.
- sektor2111
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Re: Searching for popular CTF Map
On top note: Stop double posting withing 24 hours!
Second: have you suppressed ScriptWarning or other?
Second: have you suppressed ScriptWarning or other?
That's ServerTravelPause time. Is pointless to accept connections when None Level has been loaded yet.Aldebaran wrote:"DevNet: NotifyAcceptingConnection: Server MyLevel refused"
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Re: Searching for popular CTF Map
I have some maps visit here
http://ultimateut.tk/downloads/ut/maps/
http://ultimateut.tk/downloads/ut/maps/
Last edited by Deepu on Thu Oct 20, 2016 3:12 am, edited 1 time in total.
Re: Searching for popular CTF Map
oksektor2111 wrote: if you add a comment/reply to the thread directly after your last one
I have started server now with all "supress" lines deactivated under core section, and there was only one line added (the middle one) after voting the map:sektor2111 wrote:have you suppressed ScriptWarning or other?
Log: Case-insensitive search: liquids -> ../Textures/Liquids.utx
Log: Case-insensitive search: shanechurch -> ../Textures/ShaneChurch.utx
Log: Case-insensitive search: Skybox -> ../Textures/SkyBox.utx
I deactivated all nonrelevant Mods and Mutators too, but it still won't work.
thxDeepak O V wrote:I have some maps
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Re: Searching for popular CTF Map
Quality !!?? That's no challenge at playing Solo...EvilGrins wrote:Mow that you've found such a quality map, think you can share the link with the rest of us?
It's an empty one, there aren't paths there... but you might learn that using it as your testing lab.
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Re: Searching for popular CTF Map
I haven't looked at the map yet, but he made such a big deal about it at the beginning of the thread... I extended the assumption.sektor2111 wrote:Quality !!?? That's no challenge at playing Solo...EvilGrins wrote:Mow that you've found such a quality map, think you can share the link with the rest of us?
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Searching for popular CTF Map
I will path it and send the result later.sektor2111 wrote:Quality !!?? That's no challenge at playing Solo...EvilGrins wrote:Mow that you've found such a quality map, think you can share the link with the rest of us?
It's an empty one, there aren't paths there... but you might learn that using it as your testing lab.
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Re: Searching for popular CTF Map
CTF-blasted is a nice one - could be a candidate for converting into MH. It has open areas as well as narrow ones.
Screenshot CTF-blasted
(hmm, am I on BLUE team? )
"If Origin not in center it be not in center." --Buggie