
I fought one a very long time ago, thing is damned hard to fight... but I don't have it anymore.
Anybody know where I can get a download of one?

Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
If memory serves... a lot of running and ducking behind things and shooting it from VERY far away.OjitroC wrote:interested to know how one kills it
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Okay... so Nali Weapons then.UTNerd24 wrote:If I recall correctly, Cyberus is the FInal boss of Legacy. He is immune to all damage until the player destroys four energy crystals surrounding its area.
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins




Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
No chance if its variable "bVulnerable" is set to TRUE initially. That pawn does not take any damage then:EvilGrins wrote:Still working out if there's a way to kill it
Code: Select all
class Cyberus expands ScriptedPawn;
...
function TakeDamage( int Damage, Pawn ins, Vector hitloc, Vector m, name damageType) {
local int oldhealth;
if ( ! bvulnerable){ //allow shield to handle damage.
shield.ScaleGlow = 4.0;
shield.Fatness= 255;
shield.bhidden=false;
PlaySound(Sound'UnrealShare.Pickups.Sbelthe2', SLOT_None, 2.7*SoundDampening);
shield.hold=98;
return;
}
...A similar method is used to prevent that Pawn of telefragging (variable "bCanTelefrag").EvilGrins wrote:Haven't tried telefragging it yet.
Long ago, around 2011... but the memory is dim.OjitroC wrote:don't know if you have tried the original version yet but there are some differences
Yep, I can now confirm that.UTNerd24 wrote:You cant Telefrag it either. It will simply say "You cannot kill me by taking my space!"
Ah, but doesn't that apply to the original version for Legacy? Would that effect this edited one??UTNerd24 wrote:If you use weapons from SWWM, it CAN kill it due to their complex coding.
All pawns?!? I haven't been crazy enough to summon more than 1 of the thing at a time... yet.Barbie wrote:there is a special trigger "HurtPawn" that can set bVulnerable to TRUE for all "cyberus" pawns.
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Look, mum, I can operate with G00gle: it's on first page on first rank.EvilGrins wrote:What's SWWM?
http://www.moddb.com/mods/swwm-full-pack wrote:SWWM (Some Weird Weapons Mod) for UT
©2007 UBX Master
This mod is just a bunch of ultra destructive weaponry that would destroy
the entire universe in the real world (I'm not exagerating at all...)
1) I was about to goto bed when I sent that, figured there'd be a nice answer by when I got up.Barbie wrote:Look, mum, I can operate with G00gle: it's on first page on first rank.EvilGrins wrote:What's SWWM?
I'm working on an edit of the original, crystals not included.papercoffee wrote:only if you find and destroy all the random placed crystals can you kill it
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins