MH maps recommendations?

Do you search a certain mutator, mod, skin, map, everything else?
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papercoffee
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MH maps recommendations?

Post by papercoffee » Wed Jan 18, 2017 3:59 am

So ... finally I got into playing MH offline and I was shocked that I have only a few maps and only two are playable with a bot team. I like it when maps aren't that humongous.
Land of Napali was ok but tooo much walking when you die. And you die a lot because of the Titans. You wish after the first 10 death for the translocator. Just because the way is so fricking long.

Nearly perfect for me was Easter in Wonderland. Great visuals, tough fights and the chance to get faster into a fighting region.

Gauntlet as MH conversion was too small and meh ... 30% of the time you shoot from your start spot at approaching enemies. :|

First try cube maps ...are .......not my cup of coffee. :ironic2:

So do you have any recommendations for me what you consider to be a great MH map and hopefully fit to my game-style?
Yes I can download bazillion of MH maps and test them ...but I like to read reviews or look at pictures.
I don't know a place where I can do this. Mapraider has only a handful and one is the old version of Skaarj Tower. Medor doesn't have screenshots in his database. :noidea Same for UT-files.
And I thought: "why not ask the pros first".

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FraGnBraG
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Re: MH maps recommendations?

Post by FraGnBraG » Wed Jan 18, 2017 5:10 am

Here's the way I sorted them - just my opinion of course -
some of these are amazingly good, some less so but still worthwhile
The bad ones (or unplayable for some reason) are not in these lists

Hope this helps!!

>>>>

Directory of E:\UnrealTournament\Maps\_5-Respect

04/25/2010 12:14 AM 12,915,831 MH-Andromeda-Part1-BETA14.unr
04/24/2010 11:43 PM 20,134,539 MH-Andromeda-Part2-BETA14.unr
07/07/2004 08:53 PM 12,442,339 MH-NightmareHouse.unr

Directory of E:\UnrealTournament\Maps\_4-Keeper

06/20/2005 04:11 PM 16,113,597 MH-Andromeda-Ancient-Test1K.unr
07/30/2005 09:10 PM 16,221,759 MH-Andromeda-Ancient-Test1M.unr
03/27/2006 02:31 PM 17,520,605 MH-Andromeda-Ancient-Test1V.unr
11/30/2009 09:24 PM 7,284,814 MH-Antalius.unr
03/27/2011 08:35 PM 6,237,906 MH-DarkWhite.unr
09/21/2013 10:03 PM 16,395,166 MH-EasterInWonderLand.unr
03/27/2006 02:32 PM 6,764,382 MH-EelhandraTemple.unr
03/27/2006 02:32 PM 4,078,472 MH-Escape.unr
10/12/2014 10:23 AM 3,391,481 MH-Frigate_R14.unr
05/01/2004 11:33 AM 2,493,854 MH-Gekokujou.unr
03/13/2005 03:21 AM 2,493,876 MH-Gekokujou_fix.unr
03/07/2014 09:58 PM 20,361,100 MH-Glacialis_Beta3.unr
07/14/2005 02:41 PM 15,434,460 MH-HellFireV2.unr
10/22/2006 01:18 PM 18,570,648 MH-HellFireV3.unr
10/22/2006 01:18 PM 18,570,648 MH-HellFireV3hack.unr
03/27/2006 02:34 PM 7,493,617 MH-jikyu-800en.unr
01/04/2005 02:50 PM 10,790,405 MH-Krogaar.unr
03/20/2005 07:01 PM 8,486,315 MH-LandsOfNapali.unr
02/27/2005 12:00 PM 9,125,877 MH-LiandriConflictV2.unr
03/07/2005 02:54 AM 9,375,640 MH-LiandriInvasion.unr
06/19/2006 07:37 PM 13,672,607 MH-LongCorridor2006.unr
02/19/2006 04:58 PM 10,239,284 MH-LostInTime.unr
03/01/2006 07:33 PM 10,218,952 MH-LostInTimeV2.unr
10/20/2006 06:26 AM 10,253,590 MH-LostInTimeV3.unr
03/22/2006 10:32 PM 5,838,047 MH-LostSouls.unr
12/20/2004 08:06 PM 20,830,893 MH-Miam.unr
11/07/2010 02:39 PM 6,104,255 MH-NP04Hyperion{fix}.unr
12/23/2005 02:24 PM 4,920,841 MH-OperationSaveSantaV2.unr
03/27/2006 02:35 PM 4,101,395 MH-PoL1-Frigid.unr
09/08/2012 11:42 AM 28,385,253 MH-ROEBETA1.unr
03/27/2006 02:36 PM 4,843,106 MH-Ruins-Stairs-V105.unr
01/23/2005 06:37 PM 6,747,422 MH-Shakrah.unr
02/01/2005 04:07 PM 6,051,846 MH-ShakrahV2.unr
03/27/2006 02:36 PM 6,121,359 MH-ShakrahV3.unr
03/27/2006 02:36 PM 2,887,500 MH-ShootingGuys-V2.unr
03/27/2006 02:36 PM 2,887,500 MH-ShootingGuys.unr
01/12/2008 07:32 PM 11,399,931 MH-USSR_Volkov-SectorAlphaV2.unr

Directory of E:\UnrealTournament\Maps\_3-Alright

03/14/2004 03:47 PM 2,387,539 MH-AKEMI.unr
09/14/2004 05:51 AM 7,823,077 MH-Alarm_fixV3.unr
03/27/2006 02:31 PM 6,466,563 MH-Arden-Revamp.unr
02/26/2005 01:28 PM 6,440,141 MH-Arden.unr
01/14/2001 08:27 PM 1,752,851 MH-AS-Guardia.unr
01/14/2001 11:48 PM 3,254,802 MH-AS-Rook.unr
01/31/2004 04:48 PM 6,014,813 MH-Assasination.unr
03/27/2006 02:31 PM 615,691 MH-ATAA2-V3.unr
04/22/2004 03:40 AM 605,101 MH-ATAA5c.unr
01/16/2004 04:15 AM 2,623,394 MH-Barrier.unr
03/27/2006 02:31 PM 9,788,023 MH-BaseRiot-Fix.unr
12/05/2004 12:03 AM 9,773,504 MH-BaseRiot.unr
05/24/2008 10:54 AM 2,436,104 MH-Canyon.unr
09/25/2005 02:20 AM 2,441,493 MH-CanyonSE.unr
06/14/2005 01:35 AM 2,134,475 MH-CregorV2.unr
09/12/2004 10:58 PM 5,403,542 MH-Cryptic2.unr
07/11/2002 01:01 PM 3,523,741 MH-Crystalreactor.unr
12/06/2001 12:00 PM 4,056,683 MH-d3.unr
02/21/2004 04:39 PM 4,056,667 MH-d3kai.unr
12/06/2001 12:01 PM 2,056,947 MH-d4.unr
03/07/2003 10:08 PM 1,981,985 MH-d4kai.unr
03/07/2003 07:47 PM 2,830,530 MH-d5kai.unr
12/20/2004 09:08 AM 5,096,818 MH-Demons][.unr
02/28/2005 01:05 PM 10,703,339 MH-EdaraPassv2.unr
02/11/2015 09:00 PM 11,190,899 MH-Electrolyte.unr
05/24/2008 10:54 AM 1,638,574 MH-Forbidden.unr
03/27/2006 02:33 PM 3,321,486 MH-Frigate.unr
11/15/2004 09:25 PM 2,006,150 MH-GreatCastle.unr
02/17/2004 09:13 PM 4,442,017 MH-HiSpeed.unr
03/27/2006 02:34 PM 2,436,104 MH-Icy_Canyon.unr
10/09/2004 02:24 AM 3,796,145 MH-IndianaJones.unr
03/27/2006 02:34 PM 3,797,658 MH-IndianaJones_Fix.unr
01/04/2005 12:14 AM 3,796,145 MH-Indiana_Jones_And_The_Last_Crusade.unr
03/27/2006 02:34 PM 3,361,152 MH-InfiltrationV2.unr
02/15/2003 11:42 AM 4,800,834 MH-Kittara.unr
05/25/2005 07:00 PM 1,937,463 MH-Kuratorium.unr
02/27/2005 11:00 AM 9,125,877 MH-LiandriConflictV2.unr
05/24/2008 10:54 AM 3,089,745 MH-Lonely][.unr
04/28/2004 04:53 PM 2,922,861 MH-MayanFuryV2.unr
11/30/2004 05:01 AM 2,884,582 MH-NEO-SUSHI.unr
03/27/2006 02:35 PM 8,150,414 MH-Nexus.unr
05/24/2008 10:54 AM 753,001 MH-Revenge][.unr
04/28/2005 03:10 PM 9,175,562 MH-RuinsofHarobed.unr
03/27/2006 02:35 PM 9,222,074 MH-RuinsOfHarobed][.unr
03/27/2006 02:36 PM 5,199,734 MH-TempleOfNod.unr
03/27/2006 02:37 PM 2,272,222 MH-Treasure2DXfixed.unr
02/14/2005 11:08 PM 2,729,620 MH-Trials (2).unr
05/24/2008 10:54 AM 2,498,910 MH-Trials.unr
03/27/2006 02:37 PM 9,454,510 MH-UnderwaterAssault.unr

Directory of E:\UnrealTournament\Maps\_2-Meh

01/16/2004 04:11 AM 3,142,362 MH-Ages(v2).unr
06/18/2005 07:49 PM 3,083,818 MH-Ages(v3).unr
06/29/2005 12:13 AM 4,423,241 MH-Armed_Assault_Fix(C).unr
03/27/2006 02:31 PM 5,804,203 MH-AS_ColdSteel.unr
04/19/2003 02:05 PM 1,037,078 MH-ATAA0.unr
02/07/2015 11:17 AM 615,528 MH-ATAA2-V2-Fixed - Copy.unr
02/21/2004 03:40 PM 614,928 MH-ATAA2-V2-Fixed.unr
05/07/2005 09:14 AM 7,594,543 MH-Bluff.unr
01/22/2004 10:15 PM 3,126,403 MH-Canals.unr
03/27/2006 02:32 PM 6,994,598 MH-City(v3).unr
01/16/2004 04:22 AM 3,081,692 MH-City.unr
01/01/2004 12:18 AM 3,379,297 MH-CloseEncounter][.unr
03/27/2006 02:32 PM 1,635,854 MH-Cregor.unr
09/26/2004 03:41 PM 2,420,567 MH-curry_rice.unr
11/04/2004 03:21 PM 3,016,518 MH-curry_rise_v2.unr
01/16/2004 04:47 AM 4,115,047 MH-d2.unr
06/03/2005 10:56 AM 5,426,944 MH-Dawn_of_the_Dead.unr
06/26/2004 02:50 PM 1,432,061 MH-Deep(v2).unr
07/31/2004 07:03 PM 1,514,284 MH-Doom][Courtyard-fix3.unr
06/04/2004 02:33 PM 1,041,927 MH-Face.unr
03/27/2006 02:33 PM 1,041,927 MH-Facing_Worlds.unr
06/09/2005 12:06 PM 2,667,897 MH-FamilyBonds_Fix.unr
03/27/2006 02:33 PM 3,021,566 MH-FirstEncounter(v110).unr
03/27/2006 02:33 PM 7,969,728 MH-Gate-X.unr
07/25/2003 07:00 PM 3,325,353 MH-Godz.unr
03/27/2006 02:33 PM 3,585,372 MH-Gramercy-X.unr
01/29/2006 06:01 PM 2,421,936 MH-Harobed.unr
04/22/2005 08:35 AM 2,407,654 MH-HotFootV3.unr
03/27/2006 02:34 PM 10,856,686 MH-IceSkaarj-Attack-UTJMH.unr
05/18/2005 08:49 PM 10,782,566 MH-IceSkaarj-Attack.unr
03/27/2006 02:34 PM 3,128,571 MH-InscrutableCastle.unr
12/26/2003 11:21 PM 2,344,044 MH-KrallFortress110.unr
06/26/2005 01:58 AM 9,021,248 MH-Lemmings!!(Normal).unr
07/23/2005 09:54 PM 11,302,276 MH-MiningOutPost4F.unr
05/06/2005 01:11 AM 1,412,063 MH-Monstermash2.unr
06/18/2004 03:39 PM 1,641,710 MH-MonstersOfSpam-v115.unr
05/24/2008 10:54 AM 1,936,069 MH-NaliVillage][.unr
05/24/2004 11:15 PM 15,507,485 MH-OrticanMH.unr
03/27/2006 02:35 PM 3,900,346 MH-Overlord.unr
08/18/2008 11:40 AM 3,152,938 MH-PiedraDelSol.unr
03/27/2006 02:35 PM 538,712 MH-Queens.unr
03/27/2006 02:35 PM 2,967,688 MH-Reloaded.unr
06/22/2005 12:19 PM 604,703 MH-RocketArena.unr
03/27/2006 02:36 PM 1,155,074 MH-SkyBlueFound_2.unr
06/19/2005 10:01 AM 667,681 MH-SpawnKill.unr
03/27/2006 02:36 PM 838,140 MH-StrangeArea.unr
03/27/2006 02:36 PM 3,222,559 MH-subway.unr
01/22/2005 09:18 PM 1,002,619 MH-TGES01.unr
01/22/2005 09:18 PM 1,037,492 MH-TGES02.unr
01/22/2005 09:18 PM 1,330,287 MH-TGES03.unr
01/22/2005 09:18 PM 2,908,158 MH-TGES04.unr
01/22/2005 09:18 PM 2,407,578 MH-TGES05.unr
03/27/2006 02:37 PM 1,674,450 MH-TGES06.unr
01/22/2005 09:18 PM 1,677,013 MH-TGES06Classic.unr
09/30/2004 07:53 PM 560,886 MH-Tubular.unr
05/21/2004 07:47 AM 3,454,144 MH-VAKA3.unr
03/29/2005 01:59 AM 3,142,515 MH-WhitePalace+.unr
03/27/2006 02:37 PM 841,972 MH-Winged.unr

Directory of E:\UnrealTournament\Maps\_1-Crap

I'll keep this list private so as not to piss anyone off :)

Directory of E:\UnrealTournament\Maps\_0-UtterCrap

ditto :)

Cheers
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Chamberly
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Re: MH maps recommendations?

Post by Chamberly » Wed Jan 18, 2017 6:37 am

Papercoffee, ever thought about using !CP? Check points that is...

The one that you mark a location to spawn at in the map. I got one here that you can use if you like, if you don't wanna do a long walking. Doesn't make the bot spawn there or anything else but you... some maps doesn't have spawn location to set up when you advance some area.

http://www.mediafire.com/download/n17cy ... Points.rar
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Image Edit: Why does my sig not work anymore?

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Re: MH maps recommendations?

Post by EvilGrins » Wed Jan 18, 2017 7:26 am

As you know, I've got a tonnage of variants of a particular map you could try, that bots handle like a dream... but given you're probably not willing to use any of those...

Try these:
· http://unreal-games.livejournal.com/108646.html
· http://unreal-games.livejournal.com/99452.html
· http://unreal-games.livejournal.com/85632.html

I also recommend this · http://unreal-games.livejournal.com/86952.html · as despite appearances and "his" name being listed in the preamble, "he" didn't make the map.

That one was made by Cyberia-Mix before I edited it.
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758

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Re: MH maps recommendations?

Post by Aldebaran » Wed Jan 18, 2017 2:30 pm

Try MH-WhitePalace+ when you don't want to go long ways.
Also MH-Glacialis_Beta3 is a very nice and well made map.
Don't know how bots behave in these maps.
I use a mutator like Chamberly (BTCheckPoints: http://ut-files.com/index.php?dir=CTF/B ... Points.zip),
with that you can save your position in a map and you have a chance in large difficult maps also alone.
Last edited by Aldebaran on Wed Feb 01, 2017 1:23 pm, edited 2 times in total.

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Re: MH maps recommendations?

Post by EvilGrins » Wed Jan 18, 2017 2:57 pm

If you weren't so opposed to LARGE maps, I'd recommend the edit I'm currently working on...
Image
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758

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Re: MH maps recommendations?

Post by Chamberly » Wed Jan 18, 2017 5:05 pm

That map looks familiar to a recent release from 2015.
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Re: MH maps recommendations?

Post by EvilGrins » Wed Jan 18, 2017 5:54 pm

papercoffee wrote:Land of Napali was ok but tooo much walking when you die.
This version has updating spawnpoints · http://unreal-games.livejournal.com/102886.html
Chamberly wrote:That map looks familiar to a recent release from 2015.
It's a conversion to UT from Serious Sam, MH-GardenOfDeath.
Image
I had Nelsona path it earlier this year and I've been doing monster swaps to it. Almost ready.

Would've been ready today but an old friend swung by last night.

When it's ready I'll include the one with normal monsters along with my edit; Nelsona pathed both.
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758

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Re: MH maps recommendations?

Post by papercoffee » Wed Jan 18, 2017 6:34 pm

Thanks for all your suggestions ...I'll try them out.

For the checkpoint mutator ...interesting. I'll test those two as well.

@EvilGrins, it's not that I don't like large maps... It's more like, I don't like large maps without updating spawn-points or toooo much walking between those locations even so there are updated spawn points.
Lands of Napali had those updating spawns but they were to far apart and you had to walk nearly 2 or 3 minutes until you reached this one Titan who's killing you right after you had arrived. And again collecting weapons and run to that place shoot a little then smash and again walking ...
Even dodge jumping felt slow on this map. Instead of fun did this map felt like chores.

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Re: MH maps recommendations?

Post by EvilGrins » Wed Jan 18, 2017 8:50 pm

Lazy boy. Lazy!
papercoffee wrote:I don't like large maps without updating spawn-points or toooo much walking between those locations
How do you expect your player form to grow big and strong to win Liandri's Tournament with that attitude?

1. That's why bots are great, on well pathed maps. If it gets to be me too much, I can go outside for a walk or get groceries knowing my guys are still at it.
2. I'll see if I can get you some better recommends later, when I'm home.

In the meantime...

Last link at bottom of here · http://unreal-games.livejournal.com/109529.html
That's THUNDERBOLT's fantasy map, bit of a memory cruncher but while expansive you won't be bored.

Terraniux's last MH map I know of · http://unreal-games.livejournal.com/102487.html

Lot going on there, you'll be busy. Bots aren't great on it, thing has pathing but they don't follow it much at all.

Played these, they're great!
http://www.destinationunreal.com/module ... map&id=135
http://www.destinationunreal.com/module ... ap&id=2232
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758

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Re: MH maps recommendations?

Post by papercoffee » Wed Jan 18, 2017 10:58 pm

EvilGrins wrote:Lazy boy. Lazy!
papercoffee wrote:I don't like large maps without updating spawn-points or toooo much walking between those locations
How do you expect your player form to grow big and strong to win Liandri's Tournament with that attitude?
I've won it so many times Xan is my bitch now.

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Re: MH maps recommendations?

Post by EvilGrins » Wed Jan 18, 2017 11:00 pm

papercoffee wrote:I've won it so many times Xan is my bitch now.
I'm sure you'll be very happy together.

You wanted screenshots of maps, right?

This one · http://www.destinationunreal.com/module ... ap&id=2232
Screenshots of it · viewtopic.php?f=3&t=4692
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758

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Re: MH maps recommendations?

Post by sektor2111 » Wed Jan 18, 2017 11:55 pm

I went a bit busy last time by curiosity about some map called MH-Mixed (so many fixes). I have dropped in action Higor's Devs for doing paths over BT zones - at unlocking weaponry areas. 5 Bots unlocked weapons (even dying are retrying) and game was nice. Big issue is MH's default broken waypoint count system, if by chance a bot will fly from a higher location to a lower one with a waypoint, all action goes down - MBot is a collector. By recompiling an XC_MonsterHunt child (similar to original MH but that cannot break that easy) I see Bots/MBots finishing map and being helpful against monsters. Heh, such stuff will always lose points because of default MH which people are loving and constantly using. Map is enough loaded so it doesn't worth protecting actors based on MH503 goofing Bot Support, else it would be priceless... In MH2 works like a charm as well... I would recommend it for playing "at home" with a fixed MH.

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Re: MH maps recommendations?

Post by papercoffee » Thu Jan 19, 2017 12:06 am

sektor2111 wrote:I would recommend it for playing "at home" with a fixed MH.
I'm using MH504 right now and I can't activate the transloc ...but till now MH504 works. Would MH2 be better for offline play?

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Re: MH maps recommendations?

Post by sektor2111 » Thu Jan 19, 2017 7:24 am

I was always interested to do Devs compatible for both cases ON-Line/OFF-Line. XC Sample Server in cause (it doesn't heart-beat-ing) which I dropped contains as well MH-Templar which is a good map from multiple points of view - I don't see it listed by FragnBrag. Aside some of those "good" ones are not that great at tech chapter... no need names... just saying.