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Looking for some sort of train map with rideable trains.

Posted: Mon Sep 24, 2018 7:16 pm
by Hornet
any maps you can find will be very helpful to me, as i really like these sorts of maps.

:help:

Re: Looking for some sort of train map with rideable trains.

Posted: Mon Sep 24, 2018 7:29 pm
by Aldebaran
Here are some listed from me some while ago:

viewtopic.php?f=10&t=12049

Re: Looking for some sort of train map with rideable trains.

Posted: Mon Sep 24, 2018 7:53 pm
by Hornet
Aldebaran wrote:Here are some listed from me some while ago:

viewtopic.php?f=10&t=12049

I found one additional:
CTF-Erida: http://ut-files.com/index.php?dir=Maps/ ... -erida.zip
where do you put .u files in the ut99 folder?

Re: Looking for some sort of train map with rideable trains.

Posted: Mon Sep 24, 2018 8:12 pm
by Hornet
never mind i found it

Re: Looking for some sort of train map with rideable trains.

Posted: Mon Sep 24, 2018 8:38 pm
by Dr.Flay

Re: Looking for some sort of train map with rideable trains.

Posted: Mon Sep 24, 2018 8:48 pm
by JackGriffin
This would make a good contest entry map for someone. Every train map is done wrong, this would be a good chance to get it right for once.

What do I mean? Well, all the trains I've ever seen are movers. That's just not gonna do it. You need more freedom. You need to steer onto other tracks, stop, back up. All the things trains do. It's possible but it's not been done like it should. Think of it like a strangelove on tracks. You can only follow the path of the tracks but you can certainly speed up and slow, turn where there are junctions, stop in place, etc. Hell you could even make jumps and do acrobatics if you wanted to go crazy.

There's a ton of free models out there and I'll bet there are ones with moving wheels. You tie the animation speed to the velocity of the train and you'd have a very convincing illusion even reversing.

Edit: If you consider to do a Thomas map...No. Don't do that.

Re: Looking for some sort of train map with rideable trains.

Posted: Mon Sep 24, 2018 8:51 pm
by Gustavo6046
It's simpler than making a vehicle; we could just have an Actor subclass that would pick every Pawn that jumps on it when it's stationary, move along a few track Actors (killing everything that it touches on its way), and when stationary it "kicks" everyone off a predetermined direction.

As for separating trains and wagons, I'm not sure. Maybe there might be purely decorative wagons?

Re: Looking for some sort of train map with rideable trains.

Posted: Mon Sep 24, 2018 8:55 pm
by Hornet
Dr.Flay wrote:EpicTown by FragNbrag has trains
http://www.mapraider.com/maps/search/ep ... picTownV2A
after moving files to the folders, the deathmatch and team game mode level select crashes the game

Re: Looking for some sort of train map with rideable trains.

Posted: Tue Sep 25, 2018 1:28 am
by papercoffee
Hornet wrote:
Dr.Flay wrote:EpicTown by FragNbrag has trains
http://www.mapraider.com/maps/search/ep ... picTownV2A
after moving files to the folders, the deathmatch and team game mode level select crashes the game
Did you put all the files in the right sub-folder?

Re: Looking for some sort of train map with rideable trains.

Posted: Tue Sep 25, 2018 3:00 am
by Barbie

Re: Looking for some sort of train map with rideable trains.

Posted: Tue Sep 25, 2018 7:58 pm
by Hornet
papercoffee wrote:
Hornet wrote:
Dr.Flay wrote:EpicTown by FragNbrag has trains
http://www.mapraider.com/maps/search/ep ... picTownV2A
after moving files to the folders, the deathmatch and team game mode level select crashes the game
Did you put all the files in the right sub-folder?
could you help with this?

Re: Looking for some sort of train map with rideable trains.

Posted: Tue Sep 25, 2018 8:11 pm
by papercoffee
Hornet wrote: could you help with this?
Well, it seems you are really new to UT but that's not a problem.

Guide:
*.unr files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\

(I took this out of a readme file ...most good maps come packed together with some info or readme where the mapper explain how to install their maps :wink: )

Re: Looking for some sort of train map with rideable trains.

Posted: Tue Sep 25, 2018 8:26 pm
by Hornet
papercoffee wrote:
Hornet wrote: could you help with this?
Well, it seems you are really new to UT but that's not a problem.

Guide:
*.unr files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\

(I took this out of a readme file ...most good maps come packed together with some info or readme where the mapper explain how to install their maps :wink: )
thank you.

Re: Looking for some sort of train map with rideable trains.

Posted: Tue Sep 25, 2018 8:40 pm
by Hornet
Hornet wrote:
papercoffee wrote:
Hornet wrote: could you help with this?
Well, it seems you are really new to UT but that's not a problem.

Guide:
*.unr files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\

(I took this out of a readme file ...most good maps come packed together with some info or readme where the mapper explain how to install their maps :wink: )
thank you.
I have placed the files in their respective subfolders and it gives me a ui tile render error

Re: Looking for some sort of train map with rideable trains.

Posted: Wed Sep 26, 2018 3:23 am
by Dr.Flay
Looking at the contents of the ZIP, I see the texture files for the Silver Ibex street decorations.
If FNB did not myLevel the the U file into the map, it is missing the actual models for the decos.

Get the deco pack here www.silveribex.com/mt/archives/000038.html

BTW. The install instructions are always included with FragNbraG maps.
If you read through the file DM-XC-EpicTownV2A-readme.txt you would see where the files go.
Many maps come with special instructions, so do your self a favour and read before posting.