That's indeed the right description.
Sad you don't have an answer
I've of course tried to load FullyLoaded on the CoopGame too see what happened, but logerrors and mixed up U1/UT99inventories with no reacting weapons.
The goal is oldskool/unreal weapons only, preferably spawning with dispersion pistol atleast at playerstart.
Players now spawn sometimes with impacthammer,
and run through maps with AutoMag/EightBall with nowhere a other weapon to be found.
I host Unreal Campaign and map packs like: ONP, RTNP, Xidia, FLP on a 451 server installation.
I assumed these are designed with more snipers/flaks here and there, but probably (assumption then) Oldskool (v239) is messing this up.
All though i don't have any log errors on these maps.
Maybe i gotta try Oldskool v20 instead of v239.
In UT degrading is sometimes better