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Drugs.

Posted: Tue Jul 30, 2019 7:51 am
by ItsYaBoiLoque
Hello, I'm looking for something, but I just don't know what it is, a mod, a map, an SP campaign. The thing I remember is a pickup, I'm pretty sure it looked like a Health Vial and when you picked it up you would get the message "DruUuUgss!!" or something like that and your view would zoom in and out and go up and down, left and right for a good while, it was also not meant to be picked up, I'm pretty sure I had to NoClip my way into the room it was.

Re: Drugs.

Posted: Tue Jul 30, 2019 8:16 am
by UnrealGGecko
It's on Operation NaPali SP Campaign, credits map. :tongue:

Re: Drugs.

Posted: Tue Jul 30, 2019 1:08 pm
by papercoffee
First I thought this was another spam-thread.

:|

Re: Drugs.

Posted: Thu Aug 01, 2019 9:53 pm
by ItsYaBoiLoque
UnrealGGecko wrote:It's on Operation NaPali SP Campaign, credits map. :tongue:
Thank you. :tu:

Re: Drugs.

Posted: Sat Aug 03, 2019 3:33 pm
by XaNKoNII
papercoffee wrote:First I thought this was another spam-thread.

:|
U are not the only one :lol2: the thread is so specific and the tittle seems random :loool:

Re: Drugs.

Posted: Sat Aug 03, 2019 4:30 pm
by esnesi
i love the profile pic from the OP xD

Re: Drugs.

Posted: Mon Aug 05, 2019 11:03 pm
by JimmyCognitti
iSenSe wrote:i love the profile pic from the OP xD
Ditto :lol2:

Re: Drugs.

Posted: Wed Mar 08, 2023 10:46 pm
by Virgile
Sorry to bring up this topic but it seemed appropriate: it turns out that I have problems with this map. I reinstalled Operation Napali, launched the credits map, and once I arrived at the first portrait, just before the drug, exactly just after the "matrix effect" I'm teleported and the screen becomes totally black. The game continues to run but I see absolutely nothing. I don't know what the bug is related to, does anyone have an idea? The bug is triggered in 100% of the time, and my version of UT is 469b.

Re: Drugs.

Posted: Thu Mar 09, 2023 11:11 am
by OjitroC
That's a 469 thiing - doesn't work for me either in 469c but runs fine in 436. No idea why - something to do with the scripted scene perhaps?