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Monster Counter
Posted: Sat May 23, 2020 5:56 pm
by Barbie
Is there a mutator that adds a counter message to each Thing-/CreatureFactory if mapper has not given one to them already? In the way "Only 42 Example Monster to go..."
Re: Monster Counter
Posted: Sat May 23, 2020 10:43 pm
by EvilGrins
No mutator i know of, that's more of a map configuration thing.
A number of maps I edited have it on there, think sektor knows how to set it up.
Re: Monster Counter
Posted: Sat May 23, 2020 11:37 pm
by OjitroC
Barbie wrote: ↑Sat May 23, 2020 5:56 pm
Is there a mutator that adds a counter message to each Thing-/CreatureFactory if mapper has not given one to them already? In the way "Only 42 Example Monster to go..."
Perhaps this is what you want?
Re: Monster Counter
Posted: Sun May 24, 2020 1:32 am
by Barbie
OjitroC wrote: ↑Sat May 23, 2020 11:37 pmPerhaps [goCounterUTMod.zip] is what you want?
Thanks for that. I wanted to compare existing solutions with mine. ;o)
goCounterUTMod adds a counter regardless if there is already one; my version checks that. As soon it is bug free, I'll present it here.
Re: Monster Counter
Posted: Sun May 24, 2020 2:51 am
by Chamberly
If this may interest you, Higor made something that add to the scoreboard like monster counter there as well.
https://github.com/CacoFFF/MonsterHunt-Rebuild
Re: Monster Counter
Posted: Sun May 24, 2020 3:25 am
by Dr.Flay
MrLoathsome's Actor counter/deleter
viewtopic.php?f=34&t=12808
Re: Monster Counter
Posted: Sat Dec 12, 2020 9:42 pm
by Barbie
Barbie wrote: ↑Sun May 24, 2020 1:32 amAs soon it is bug free, I'll present it here.
Ups, forgot it. Here it is.