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Monster Counter

Posted: Sat May 23, 2020 5:56 pm
by Barbie
Is there a mutator that adds a counter message to each Thing-/CreatureFactory if mapper has not given one to them already? In the way "Only 42 Example Monster to go..."

Re: Monster Counter

Posted: Sat May 23, 2020 10:43 pm
by EvilGrins
No mutator i know of, that's more of a map configuration thing.

A number of maps I edited have it on there, think sektor knows how to set it up.

Re: Monster Counter

Posted: Sat May 23, 2020 11:37 pm
by OjitroC
Barbie wrote: Sat May 23, 2020 5:56 pm Is there a mutator that adds a counter message to each Thing-/CreatureFactory if mapper has not given one to them already? In the way "Only 42 Example Monster to go..."
Perhaps this is what you want?
goCounterUTMod.zip
(6.86 KiB) Downloaded 26 times

Re: Monster Counter

Posted: Sun May 24, 2020 1:32 am
by Barbie
OjitroC wrote: Sat May 23, 2020 11:37 pmPerhaps [goCounterUTMod.zip] is what you want?
Thanks for that. I wanted to compare existing solutions with mine. ;o)

goCounterUTMod adds a counter regardless if there is already one; my version checks that. As soon it is bug free, I'll present it here.

Re: Monster Counter

Posted: Sun May 24, 2020 2:51 am
by Chamberly
If this may interest you, Higor made something that add to the scoreboard like monster counter there as well.
https://github.com/CacoFFF/MonsterHunt-Rebuild

Re: Monster Counter

Posted: Sun May 24, 2020 3:25 am
by Dr.Flay
MrLoathsome's Actor counter/deleter
viewtopic.php?f=34&t=12808

Re: Monster Counter

Posted: Sat Dec 12, 2020 9:42 pm
by Barbie
Barbie wrote: Sun May 24, 2020 1:32 amAs soon it is bug free, I'll present it here.
Ups, forgot it. Here it is. 8)