Seeking Skaarj... Specifically the Sktrooper

Do you search a certain mutator, mod, skin, map, everything else?
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EvilGrins
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Seeking Skaarj... Specifically the Sktrooper

Post by EvilGrins »

Since I started playing around with ut2k4/ut2004, I've been collecting Skaarj. Some nice types out there have modeled into the game all of the Skaarj from every other version of the Unreal series so that I can play them in this version. Every single one except one.

The original Unreal-1 Skaarj Trooper. That'd be this guy here, without the yellow team color.

Image

I've looked and I've looked. Normally with enough determination I can find anything. When I first learned there were a tonnage of people trying to find a Deadpool skin for ut2004, I looked for that. Took all of 20 minutes but I found one. However, I've been looking for the Skaarj Trooper for ut2004 and had no luck whatsoever...

...although I have found numerous forums go on and on about incorporating it into the game. Apparently I'm not the only fan.

I should specify, I don't mean a summonable monster version of the Skaarj Trooper. Already found that.

What I'd like is a playable version of the Sktrooper for ut2004. Either an existing one or somebody to make one, if they have the time.
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Seeking Skaarj... Specifically the Sktrooper

Post by papercoffee »

Dude you are a little bit addicted ... you Skaarj obsession scares me sometimes.

But back to Topic...
You have already a playable Skaarj Model in UT2k4? If yes, why don't you duplicate and rename it and set-up the texture of the missing Skaarj Trooper?
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Re: Seeking Skaarj... Specifically the Sktrooper

Post by EvilGrins »

I'm not addicted. I can quit anytime I want to...but why would I want to?

Hee hee!

I've got several different kinds of Skaarj models but I don't actually know how to do that. The textures don't exactly line up right anyway. The Skaarj Trooper is from the 1st Unreal. All of the skins in that game are a single image, whereas every version of Unreal & UT afterwards involves a texture file with various images in it mapped to cover different portions of the model's body.

It's basically just this:
Image
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Seeking Skaarj... Specifically the Sktrooper

Post by UT99.org »

medor wrote:
EvilGrins wrote:
You should also put links to your collection
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Re: Seeking Skaarj... Specifically the Sktrooper

Post by EvilGrins »

I'd have to take some screenshots of them first...
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Seeking Skaarj... Specifically the Sktrooper

Post by UT99.org »

medor wrote:OK ......Thank you in advance :tu:
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