Part of the reason I've deleted so many maps over the years is because I used to have a much smaller harddrive. It was only 4GB.
I currently have something around 600GB and I'm looking to get them back.
I had a subway station map in DM. It had 4 separate trains, 3 stations, and 3 levels...or maybe just 2 levels. The subway cars moved when you got on them and they were pretty quick. There was also an additional area halfway down the tracks which was like a power room which had better weapons in it.
The stations were color coded, middle was red...I forget the other two.
Can't remember the name of it for the life of me.
This ring any bells?
deathmatch in a subway theme
- EvilGrins
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deathmatch in a subway theme
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
- EvilGrins
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Re: deathmatch in a subway theme
Found it!
Had to go through the archives of Nali City, skim files section of Planet Unreal, and finally I hit up UT Files:
http://www.ut-files.com/index.php?dir=M ... lmetro.zip
It's a subway station, or metro I suppose as that's the file name, using simplistic Unreal textures. There are 4 tracks with working (gotta call them it) subway cars. They only move when someone gets on them. They yellow station is on the extreme one side, the green station is on the opposite. There's a dark red station in the middle. There are other rooms along the tracks inbetween the stations. Each station has 2 levels and, by a possible flaw in the map design, there's technically a third level above if you can figure out how to get there.
Had to go through the archives of Nali City, skim files section of Planet Unreal, and finally I hit up UT Files:
http://www.ut-files.com/index.php?dir=M ... lmetro.zip
It's a subway station, or metro I suppose as that's the file name, using simplistic Unreal textures. There are 4 tracks with working (gotta call them it) subway cars. They only move when someone gets on them. They yellow station is on the extreme one side, the green station is on the opposite. There's a dark red station in the middle. There are other rooms along the tracks inbetween the stations. Each station has 2 levels and, by a possible flaw in the map design, there's technically a third level above if you can figure out how to get there.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
- Hook
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Re: deathmatch in a subway theme
Oh yeah, now I know this map.
We used to run it on our servers.
I have an older version of it also.
I have several of those "AF" maps.
There is also a map I have (running) that was recommended for play.
DM-Subway
Only in this version, you play on a moving subway train. - FUN!
We used to run it on our servers.
I have an older version of it also.
I have several of those "AF" maps.
There is also a map I have (running) that was recommended for play.
DM-Subway
Only in this version, you play on a moving subway train. - FUN!
=Hook=(Member# 626)
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UT99 Server -> CROSSBONES Missile Madness {CMM}
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and Now with FOOD FIGHT and Frying Pan arena !!!
IP: 68.232.181.236:7777 <-(NEW IP to come)
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