Jungle Maps
- EvilGrins
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Re: Jungle Maps
There's a DM-Vietnam, or something like that, which is a HUGE jungle map. There's actually a few Vietnam themed maps but I can't remember the name of just this one.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
- Creavion
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Re: Jungle Maps
Crap maps! I can do better. Once I have finished my current small DM map, I might do a new one, with much better textures (which are already prepared and started waiting to get used finally)ASLYE702 wrote:Anyone know good, nice jungle maps?
Similar this 2 map:
MH-Antalius
DM-UTR-Kamah
Well that aside, there are some "awesome" jungle themed maps by Kaal
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- editor Dave
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Re: Jungle Maps
SP-Forest Run was not bad...
http://www.unrealsp.org/forums/viewtopi ... =32&t=2050
http://www.unrealsp.org/forums/viewtopi ... =32&t=2050
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- papercoffee
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Re: Jungle Maps
Ok ...now I will try to rebuild my Gangwar-jungle map ... better than that trees is even for me possible.editor Dave wrote:SP-Forest Run was not bad...
http://www.unrealsp.org/forums/viewtopi ... =32&t=2050
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Re: Jungle Maps
Thanks!editor Dave wrote:SP-Forest Run was not bad...
http://www.unrealsp.org/forums/viewtopi ... =32&t=2050
WTF?!JackGriffin wrote:
KAAL
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Hmm, i like this 2 map, good textures, sounds, and pretty nice editing!Creavion wrote: Crap maps! I can do better. Once I have finished my current small DM map, I might do a new one, with much better textures (which are already prepared and started waiting to get used finally)
Well that aside, there are some "awesome" jungle themed maps by Kaal
And i waiting your next map
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Re: Jungle Maps
Crev is an awesome mapper. He's kind of a tool with interpersonal communication though. ( -for Ferali heh heh)
Kaal is a rather despised member of the greater UT community. He used existing work without permission but then took it further by stating it was his own work. His complete lack of remorse (even to this day) is what's so striking about it.
You guys should all get together and release a jungle themed model/texture pack for mappers. It would go a long way towards encouraging the genre. I like Crev's idea of the low-lying plants that obscure the ground-level monsters. It added a lot of creepy ambiance to the map.
Kaal is a rather despised member of the greater UT community. He used existing work without permission but then took it further by stating it was his own work. His complete lack of remorse (even to this day) is what's so striking about it.
You guys should all get together and release a jungle themed model/texture pack for mappers. It would go a long way towards encouraging the genre. I like Crev's idea of the low-lying plants that obscure the ground-level monsters. It added a lot of creepy ambiance to the map.
So long, and thanks for all the fish
- Creavion
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Re: Jungle Maps
If my time allows it, you should get my help for sure.papercoffee wrote:Ok ...now I will try to rebuild my Gangwar-jungle map ... better than that trees is even for me possible.editor Dave wrote:SP-Forest Run was not bad...
http://www.unrealsp.org/forums/viewtopi ... =32&t=2050
@jack: lol thanks but the thing is "never stand still". I always check out other work. In fact I have tried and played nearly all known ut2004 and ut3 jungle maps for example.
@Texture pack: Depends. Jungle is not jungle! In fact you can try to make a jungle only from stock content (best example: Aztec from Unreal beta). You can try to add extra content in typical unreal/ut style, which I also already tried (with success BTW) OR you can select a rather colorful style a la Far Cry/UT2004 etc. Then of course: what kind of jungle? Some tree giants? Palm trees only? Also: only adding a lot of trees and stuff does not make a jungle map, there are other things you have to consider during construction. Actually it is not that hard. I have googled a half ton of jungle and temple pictures over time, giving me ideas in case I do not have anymore left.
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Re: Jungle Maps
Not to take this into OT territory but if you want to do this I'd script reactive foliage for you, meaning that if you ran past a leaf it would sway some before returning to home location. Same with grass, you could up the realism pretty quick with a little environmental reaction. To my eye that was the only thing missing from your MH map.
So long, and thanks for all the fish
- Creavion
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Re: Jungle Maps
In fact I created this... (an example from a rather big PSD - self created not found, although the ingredients of course are mostly from ut2004, stones manually cut from a Hour Nature texture)JackGriffin wrote:Not to take this into OT territory but if you want to do this I'd script reactive foliage for you, meaning that if you ran past a leaf it would sway some before returning to home location. Same with grass, you could up the realism pretty quick with a little environmental reaction. To my eye that was the only thing missing from your MH map.
dark jungle grass: would be used a places where tall decogras could be found as well as plants "dropping" this kind of leafes.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
- Dr.Flay
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Re: Jungle Maps
Hmm, there are a good selections of jungle maps in my archive (though mostly for 2K4) I will have a sift through and post a list (with links if I can find them, or I'll re-host).
I love jungle maps with the Zombies!!! mutator running, as you can be surrounded without realising it (except you can hear them).
I love jungle maps with the Zombies!!! mutator running, as you can be surrounded without realising it (except you can hear them).
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