Some maps and some mod
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Some maps and some mod
Greetz!
Searching for two things so decided post em in one topic
First - can somebody advice large CTF and/or TDM maps, made in city style? Or maybe a kind of battlefield with bases and bunkers (such as LavaGigant for example)
And second. Somewhere in a forums i saw video with some zombie mod. And can't remember where...or maybe not here.. In this video was demonstration of the mod on map CTF-Face. And this mod is not a Corpse Mania.
Help me please
Searching for two things so decided post em in one topic
First - can somebody advice large CTF and/or TDM maps, made in city style? Or maybe a kind of battlefield with bases and bunkers (such as LavaGigant for example)
And second. Somewhere in a forums i saw video with some zombie mod. And can't remember where...or maybe not here.. In this video was demonstration of the mod on map CTF-Face. And this mod is not a Corpse Mania.
Help me please
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- Godlike
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Re: Some maps and some mod
For the maps, anyway, look here · http://www.mapraider.com/maps/unreal-to ... e-the-flag
http://unreal-games.livejournal.com/

Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Some maps and some mod
Already sitting there. Only few maps that i liked probably from screenshots
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Re: Some maps and some mod
medor wrote:http://unrealtournament.99.free.fr/foru ... =51&t=1711
If you want try it online take CampDm here unreal://178.32.72.37:7777/?password=eric
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Re: Some maps and some mod
YES!
That's it) tnx a lot)
about second link - it won't work
That's it) tnx a lot)
about second link - it won't work
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Re: Some maps and some mod
medor wrote:just try it work
you must associat unreal links with your IE Firefox crome or other
You can to open location and past 178.32.72.37 and at request you ave the password eric
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Re: Some maps and some mod
Oh...now only saw the "unreal" prefix
brains working a bit slower after work)
tnx again medor

brains working a bit slower after work)
tnx again medor
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Re: Some maps and some mod
The Zombies mod is made by Mr Loathesome. Visit his site http://ecoop.tk/load/1 for more monster mayhem (he also runs monster servers).
It is his version of the Zombies that were converted by Gopostal for a zombie map.
That Zombie map is probably the one you saw. It is called "DM-ATypicalMall" and released by Gopostal.
If you get that map, don't bother putting the extra zombies in !
These zombies are almost a permanent part of my game-play, and I know what you are looking for
Here is a selection of old and new maps, that I think work well.
The CTF version of Zeitkind map works well.
DM-XC-EpicTownV2 (part of the 2012 Xmas map-pack)
DM-TigerHunt][ (this one and the next one, are the same, but 1 is at night. Hills, farms, barns and zombies)
dm-appalachian-wonderland2
DM-UTR-Kamah (this one will scare the crap out of you)
DM-KVARTAL
DM-GangOfFrontCity
DM/DOM-RITB (Rumble in the bronx)
DM-BloodyMouse
DM-Ribeira-vs-Dogtown
DM-SniperTown
DM-MalariaV2
dm-1940sraf
DM/DOM/CTF-FNB-Boxes
ctf-urbanhelicopterwars
DM-City][
DM-[ACE]DeadwoodV2
DM-DeathstarNew (Well why not)
AS-UrbanAssault
Lots of my screenshots, have the Z's everywhere. They are very useful if you have a relic that harvests health from damage.
http://my.opera.com/Unreal-Tournament/albums/
I even put them in the original Unreal game, but then I had to cheat and give myself the executioner blades from NW3, so I could slash my way through them, until.... well you'll see if you look at the pics. It didn't end well
Many sniper-clan maps are just perfect for zombies, but often they don't add bot path-nodes.
No nodes = No Zombies
Look for UT maps aimed at the "Real" mods like Infiltration and Counter Strike. A few map sites have a separate "Real" folder
http://www.UT-files.com has is updated regularly and there is a bunch of map and resource links at "Your Unreal" http://my.opera.com/Unreal-Tournament/b ... tournament
It is his version of the Zombies that were converted by Gopostal for a zombie map.
That Zombie map is probably the one you saw. It is called "DM-ATypicalMall" and released by Gopostal.
If you get that map, don't bother putting the extra zombies in !
These zombies are almost a permanent part of my game-play, and I know what you are looking for

Here is a selection of old and new maps, that I think work well.
The CTF version of Zeitkind map works well.
DM-XC-EpicTownV2 (part of the 2012 Xmas map-pack)
DM-TigerHunt][ (this one and the next one, are the same, but 1 is at night. Hills, farms, barns and zombies)
dm-appalachian-wonderland2
DM-UTR-Kamah (this one will scare the crap out of you)
DM-KVARTAL
DM-GangOfFrontCity
DM/DOM-RITB (Rumble in the bronx)
DM-BloodyMouse
DM-Ribeira-vs-Dogtown
DM-SniperTown
DM-MalariaV2
dm-1940sraf
DM/DOM/CTF-FNB-Boxes
ctf-urbanhelicopterwars
DM-City][
DM-[ACE]DeadwoodV2
DM-DeathstarNew (Well why not)
AS-UrbanAssault
Lots of my screenshots, have the Z's everywhere. They are very useful if you have a relic that harvests health from damage.
http://my.opera.com/Unreal-Tournament/albums/
I even put them in the original Unreal game, but then I had to cheat and give myself the executioner blades from NW3, so I could slash my way through them, until.... well you'll see if you look at the pics. It didn't end well

Many sniper-clan maps are just perfect for zombies, but often they don't add bot path-nodes.
No nodes = No Zombies
Look for UT maps aimed at the "Real" mods like Infiltration and Counter Strike. A few map sites have a separate "Real" folder
http://www.UT-files.com has is updated regularly and there is a bunch of map and resource links at "Your Unreal" http://my.opera.com/Unreal-Tournament/b ... tournament

ChaosUT https://chaoticdreams.org
Your Unreal resources: https://yourunreal.wordpress.com
The UT99/UnReal Directory: https://forumdirectory.freeforums.org
Find me on Steam and GoG
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Re: Some maps and some mod
Minor correction on that comment, regarding the timing and who created it originally. (Not IDr.Flay wrote:The Zombies mod is made by Mr Loathesome. Visit his site http://ecoop.tk/load/1 for more monster mayhem (he also runs monster servers).
It is his version of the Zombies that were converted by Gopostal for a zombie map.
That Zombie map is probably the one you saw. It is called "DM-ATypicalMall" and released by Gopostal.
If you get that map, don't bother putting the extra zombies in !

Those Zombies were originally done by some guys in Argentina working as the TWT clan.
GoPostal aka JackGriffin got his hands on it way before me, and corrected a bunch of issues
with the original. (The original code is full of much horror.....)
I never heard of the thing until I downloaded Gopostals DM-ATypicalMall release, which included the full source code
for all the changes he had done. (Which were considerable....) He included source not just for the mutator, for the ZombiePawns
themselves, with not just the classes, but also all the Models, Sounds and Textures needed to compile the thing.
I had just started looking at modifying pawn AI code at almost the same time he released that, and sort of jumped on it and
made a major rewrite of the zombies pawn code, as well as updating the optional mutator so it would work with most any gametype.
Jack had fixed a number of things so it would work for his DM-ATypicalMall map they way he wanted it to, but there was still a
lot of "horror" in the code he hadn't changed, and I changed a lot of things as a result of some of the additional features I
added in my final version of it.
You could still get zombies into those games if you used my Dropper mutator....Dr.Flay wrote:Many sniper-clan maps are just perfect for zombies, but often they don't add bot path-nodes.
No nodes = No Zombies

blarg
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Re: Some maps and some mod
Thanks a lot Dr.Flay!
I'll check out list of maps you posted. Also I was interested in ENB Bloom and HD weapons, from screens i saw)
Looks awesome

I'll check out list of maps you posted. Also I was interested in ENB Bloom and HD weapons, from screens i saw)
Looks awesome
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Re: Some maps and some mod
It would be cool if I could customize the skin in the Zombi mod ... I can make them look really terrifying ...and I mean it.
Here see for yourself ...one of my uploads on deviantart
http://fc05.deviantart.net/fs70/i/2013/ ... 5u7ryf.png
Here see for yourself ...one of my uploads on deviantart
http://fc05.deviantart.net/fs70/i/2013/ ... 5u7ryf.png
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Re: Some maps and some mod
looks cool)is it possible to do in some way?papercoffee wrote:It would be cool if I could customize the skin in the Zombi mod ... I can make them look really terrifying ...and I mean it.
Here see for yourself ...one of my uploads on deviantart
http://fc05.deviantart.net/fs70/i/2013/ ... 5u7ryf.png
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Re: Some maps and some mod
Well MrLoathsome did put into the zip also the Bmp files ...this part is the easiest.
I can pimp your ri... uhm the zombis.
But some one (preferable MrLoathsome) has to implement the skins into this mutator.
And I couldn't notice if the zombis have attacked the bots ...do they ??
I can pimp your ri... uhm the zombis.
But some one (preferable MrLoathsome) has to implement the skins into this mutator.
And I couldn't notice if the zombis have attacked the bots ...do they ??
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Re: Some maps and some mod
Zombies attacked the bots everytime I ever used them.
http://unreal-games.livejournal.com/

Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins