UT Beta PulseGun

Do you search a certain mutator, mod, skin, map, everything else?
Post Reply
User avatar
Acoma
Average
Posts: 73
Joined: Sun Jul 07, 2013 12:52 am
Location: Las Vegas☆

UT Beta PulseGun

Post by Acoma »

Does anyone have this? UT Beta PulseGun thread

And also was there ever a reloading enforcer mod? Thanks in advance
Spectra
Masterful
Posts: 542
Joined: Tue Jan 22, 2013 5:23 pm
Personal rank: Nullified!
Location: (X) Unable To Locate....

Re: UT Beta PulseGun

Post by Spectra »

There are many enforcer mods with reload effects:

U can find it in this mod but those enforcers are overpowered

http://www.moddb.com/mods/weaponlord

Also take eg of Unreal I automag, it reloads after 20 ammo.
JackGriffin
Godlike
Posts: 3774
Joined: Fri Jan 14, 2011 1:53 pm
Personal rank: -Retired-

Re: UT Beta PulseGun

Post by JackGriffin »

paper has reloading built into the FoodFight weapons. It's tough to get right, especially online, but it's doable. I just personally think it ruins the fight. Too many times I get caught with a forced reload and can't defend, eating a salad blast to the face. I know paper loved it though so it's very much a 'different strokes for different folks' thing.
So long, and thanks for all the fish
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: UT Beta PulseGun

Post by papercoffee »

JackGriffin wrote:paper has reloading built into the FoodFight weapons. It's tough to get right, especially online, but it's doable. I just personally think it ruins the fight. Too many times I get caught with a forced reload and can't defend, eating a salad blast to the face. I know paper loved it though so it's very much a 'different strokes for different folks' thing.
Well the reload part was not interrupt-able with a weapon switch ...this way was it really a downer for a fight ...but I think this Beta Pulse Gun was different. But anyway ...it looks ugly in this grey-ish and flat texture.
User avatar
Acoma
Average
Posts: 73
Joined: Sun Jul 07, 2013 12:52 am
Location: Las Vegas☆

Re: UT Beta PulseGun

Post by Acoma »

papercoffee wrote:But anyway ...it looks ugly in this grey-ish and flat texture.
B-B-BUT ITS FROM THE BETA!! :tongue: :lol:

I get a huge hard on for revived development assets for some reason and get this urge to acquire anything of interest

I guess it has something to do with the thought of it being how the game would have been at one point
Post Reply