BurgerCTF maps

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EvilGrins
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BurgerCTF maps

Post by EvilGrins » Mon Jan 11, 2016 9:26 am

I've got about 4 maps for this Food Fight mod, though I don't remember downloading them.

I've got:
CTF-512K-Gravo_FF_
CTF-512k-In_A_Cave[FF]
CTF-512K-Ioneye_FF_
CTF-Emperor_FF_
CTF-Wether_FF_

The "FF" is for FoodFight. Are there any more of these maps?

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UnrealGGecko
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Re: BurgerCTF maps

Post by UnrealGGecko » Mon Jan 11, 2016 9:33 am

They all came with the final version of Food Fight and I don't think anyone else has made maps for it yet :?

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Chamberly
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Re: BurgerCTF maps

Post by Chamberly » Mon Jan 11, 2016 9:58 am

I can help make some, but give me some good idea to make FF a good gameplay on a map. ;)

Like, what's interesting, tactically for a map?
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papercoffee
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Re: BurgerCTF maps

Post by papercoffee » Mon Jan 11, 2016 2:22 pm

Most important ...if you want to map for BurgerCTF but want the map to be usable for default CTF put a pathnode in the exact center of the map between the two flags. For exclusive B-CTF maps use the Burger actor.
In any circumstances make the Burger reachable for the bots... keep in mind: there are no jumpboots, The Pan can only boost team mates but not yourself, No Transloc, Bots don't know how to rocket-jump with the Salad-Thrower and the Jelly is depending on the speed too strong and can flail you much higher than the boots can do.

I have here some examples of maps where I tested this game-mode during development.

The best 4 maps in this pack:
CTF-300k-AsthmaII_FF_ very good example of a nearly perfect map layout.
CTF-300k-LiandriDocks_FF_ very fast and unforgiving if one team sucks. Here is no Burger placed but weapon placement is edited. The burger spawns sometimes on or under the bridge.
CTF-512K-TheBeatGoesOn_FF_ very complicated and nearly useless for bots. But very good for human team-player :wink:
CTF-512K-RooftopRage_FF_ simple to learn but hard to master :P ...the sniper is king on this map.

I added only the burger actor and changed some weapon placement out of the centre.
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JackGriffin
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Re: BurgerCTF maps

Post by JackGriffin » Mon Jan 11, 2016 3:18 pm

I'm honestly surprised this game mode didn't get some traction. It's really quite fun.
So long, and thanks for all the fish

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EvilGrins
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Re: BurgerCTF maps

Post by EvilGrins » Mon Jan 11, 2016 8:05 pm

JackGriffin wrote:I'm honestly surprised this game mode didn't get some traction. It's really quite fun.
It's still relatively new... give it time.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: BurgerCTF maps

Post by papercoffee » Mon Jan 25, 2016 12:44 am

And, did someone create new maps or did find suited CTF maps?
The Trench will be a suitable map but it's not finished jet.

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Re: BurgerCTF maps

Post by ShaiHulud » Mon Jan 25, 2016 12:46 am

This is probably a RTFM question, but are there any servers? I'd really like to give it a try

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Re: BurgerCTF maps

Post by papercoffee » Mon Jan 25, 2016 12:51 am

As far as I know only Hook has a DM version of FF on its server and the Frying Pan Arena.
But no BurgerCTF is nowhere running :cry: ...it's such a great game mode.
It's like Bombing Run but the carrier can use all his weapons and fart a deadly cloud.

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EvilGrins
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Re: BurgerCTF maps

Post by EvilGrins » Mon Jan 25, 2016 8:28 pm

papercoffee wrote:It's like Bombing Run but the carrier can use all his weapons and fart a deadly cloud.
That deadly cloud gets even more dangerous in those rare instances a UTDMT gets the burger:
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MASSIVE fart-clouds at eye level.... AAAAAHHHHH!!!

Early review · http://unreal-games.livejournal.com/104236.html
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Re: BurgerCTF maps

Post by papercoffee » Tue Jan 26, 2016 1:23 am

@Grins
You should update your review with the newest BurgerCTF ...this version you've linked is a old beta without all the fixes it has now.