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Re: Can you guess the name of the map?

Posted: Fri Mar 10, 2017 3:56 pm
by papercoffee
UnrealGecko wrote:Alrighty, map was DOM-Saturday by DavidM
well ok the League Edition to be precise: http://medor.no-ip.org/index.php?dir=Ma ... -LE102.rar
Was it part of a FOT mappack? The lights and design looks so familiar.

Re: Can you guess the name of the map?

Posted: Fri Mar 10, 2017 6:38 pm
by UnrealGGecko
Don't think it was in any mappack, but I did post about this "series" here: viewtopic.php?p=61243#p61243

Re: Can you guess the name of the map?

Posted: Fri Mar 10, 2017 7:19 pm
by papercoffee
UnrealGecko wrote:Don't think it was in any mappack, but I did post about this "series" here: viewtopic.php?p=61243#p61243
Ah ...now I remember.
And? Have you got all missing maps from that week series?

Re: Can you guess the name of the map?

Posted: Fri Mar 10, 2017 9:06 pm
by UnrealGGecko
I think I was only missing a Friday there. Been a while, I forgot as well :Actor:

Re: Can you guess the name of the map?

Posted: Fri Mar 10, 2017 10:20 pm
by papercoffee
UnrealGecko wrote:I think I was only missing a Friday there. Been a while, I forgot as well :Actor:
Would you be so kind and share? Puuuleeeze?!

Re: Can you guess the name of the map?

Posted: Fri Mar 10, 2017 11:30 pm
by EvilGrins
Since nobody guessed the last one...

...a simple one:
Next Map!
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basically the same
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Re: Can you guess the name of the map?

Posted: Sat Mar 11, 2017 2:28 am
by Chamberly
That one has to be one of Terranix's map.

MH-AfterDark2!

I hope the name is right. Can't seem to open up map yet cuz of crashes I got going on, gotta fix that.

Re: Can you guess the name of the map?

Posted: Sat Mar 11, 2017 3:36 am
by EvilGrins
You got it, Chamberly... your turn.

Why does it crash for you? I've never had that problem.

Re: Can you guess the name of the map?

Posted: Sat Mar 11, 2017 4:14 am
by Chamberly
EvilGrins wrote:You got it, Chamberly... your turn.

Why does it crash for you? I've never had that problem.
Thanks!

The crash is from a different add-on I'm testing. It's whatever I'm doing along with Higor and testing other stuff to find issue and import compatibility. I do have a laptop that I can use to try it and be sure, but I don't like the laptop at all so I skip it and took the risk. The maps aren't the problem.

Now... gimme a few mins and I'll come back and edit this post or after someone has posted after this post.

Edit: Okay so here they are. I have a backup screenshot just incase no one can't figure this one out. I thought about adding in BT screenshots but it may be too hard. lol.

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Other samples-
Spoiler
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Spoiler
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Edit 2: Dang I saw several maps that I guessed more than 3 as I know awhile looking at the past submission including ones that wasn't answered, I should start paying attention more.

Re: Can you guess the name of the map?

Posted: Sat Mar 11, 2017 7:05 am
by EvilGrins
Going by the HUD I can tell it's a Siege map, but as I've never played that I'm outta the running on this one.

Re: Can you guess the name of the map?

Posted: Sat Mar 11, 2017 8:39 am
by Chamberly
Tip? Most siege maps play the CTF maps.

Re: Can you guess the name of the map?

Posted: Sat Mar 11, 2017 8:48 am
by EvilGrins
Chamberly wrote:Tip? Most siege maps play the CTF maps.
True, which is why whenever I edit a CTF map I post them to the only Siege forum I know of.

Re: Can you guess the name of the map?

Posted: Sat Mar 11, 2017 9:08 am
by Chamberly
EvilGrins wrote:
Chamberly wrote:Tip? Most siege maps play the CTF maps.
True, which is why whenever I edit a CTF map I post them to the only Siege forum I know of.
Well, uK is mostly known for Siege but there are other clan that plays it. (uK isn't a siege forum lol)

Re: Can you guess the name of the map?

Posted: Sun Mar 19, 2017 8:39 pm
by UnrealGGecko
Next map please?



Ok just so you won't say we didn't try.... CTF-{ICH}Sattelite*

*ICH = Insert Clanname Here. :mrgreen:

Re: Can you guess the name of the map?

Posted: Wed Mar 22, 2017 2:24 am
by EvilGrins
UnrealGecko wrote:Next map please?
Indeed...

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not much to work with here
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