python to control player rotation?

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SilverSound
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Joined: Fri Nov 06, 2015 10:12 am
Personal rank: Curious
Location: St. Cloud, Florida

Re: python to control player rotation?

Post by SilverSound »

A video showing things would be nice. Would be able to do that for us?
"Woah what?! I wish I was recording that...."
museeeii
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Joined: Tue Feb 07, 2017 12:42 am

Re: python to control player rotation?

Post by museeeii »

SilverSound wrote:A video showing things would be nice. Would be able to do that for us?
Sorry, actually I have no other device to film the pc and the mobile phone.
But if you are interested, I made available the source at github https://github.com/mowses/unreal-tournament-android
unfortunately I dont wrote the readme yet. Let me know if you want it so Id write the instructions to install and run it.
Thank you for your comprehension.
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PrinceOfFunky
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Re: python to control player rotation?

Post by PrinceOfFunky »

Well, this reminds me when I made a mutator that allowed other devices to send commands within the game using TCP(CommandSystem)
SilverSound wrote:That's amazing to think about isn't it? Just think about what it would look like to do BT with that sort of set up.
I ordered a BCI board a month ago, I think it would be amazing to gib nalis just by thinking it :3
"Your stuff is known to be buggy and unfinished/not properly tested"
museeeii
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Joined: Tue Feb 07, 2017 12:42 am

Re: python to control player rotation?

Post by museeeii »

I ordered a BCI board a month ago, I think it would be amazing to gib nalis just by thinking it :3
WOW, this is pretty amazing! I am personally interested in such projects using this kind of technology. Have you any blog/news site to keep us informed about your progresses?
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PrinceOfFunky
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Re: python to control player rotation?

Post by PrinceOfFunky »

museeeii wrote:
I ordered a BCI board a month ago, I think it would be amazing to gib nalis just by thinking it :3
WOW, this is pretty amazing! I am personally interested in such projects using this kind of technology. Have you any blog/news site to keep us informed about your progresses?
Well I didn't say it is a project, but if I'll make it I will surely post it on here.
The board is the "ganglion board" from OpenBCI, which when I bought it, it cost 99 dollars cause on offer.
If I would be able to bind a "thought" to a key, then i could write a mutator that gibs nalis when pressing that key, but that would be too much specific cause I couldn't choose a specific nali.
There must be brain signals determining a choosing I guess.

Anyway, to don't go too much off topic, bci boards could be used to move and shoot etc...
"Your stuff is known to be buggy and unfinished/not properly tested"
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