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Re: python to control player rotation?

Posted: Wed Feb 08, 2017 4:53 am
by SilverSound
A video showing things would be nice. Would be able to do that for us?

Re: python to control player rotation?

Posted: Fri Mar 03, 2017 2:03 am
by museeeii
SilverSound wrote:A video showing things would be nice. Would be able to do that for us?
Sorry, actually I have no other device to film the pc and the mobile phone.
But if you are interested, I made available the source at github https://github.com/mowses/unreal-tournament-android
unfortunately I dont wrote the readme yet. Let me know if you want it so Id write the instructions to install and run it.
Thank you for your comprehension.

Re: python to control player rotation?

Posted: Fri Mar 03, 2017 7:27 am
by PrinceOfFunky
Well, this reminds me when I made a mutator that allowed other devices to send commands within the game using TCP(CommandSystem)
SilverSound wrote:That's amazing to think about isn't it? Just think about what it would look like to do BT with that sort of set up.
I ordered a BCI board a month ago, I think it would be amazing to gib nalis just by thinking it :3

Re: python to control player rotation?

Posted: Sat Mar 04, 2017 5:02 pm
by museeeii
I ordered a BCI board a month ago, I think it would be amazing to gib nalis just by thinking it :3
WOW, this is pretty amazing! I am personally interested in such projects using this kind of technology. Have you any blog/news site to keep us informed about your progresses?

Re: python to control player rotation?

Posted: Sun Mar 05, 2017 8:06 am
by PrinceOfFunky
museeeii wrote:
I ordered a BCI board a month ago, I think it would be amazing to gib nalis just by thinking it :3
WOW, this is pretty amazing! I am personally interested in such projects using this kind of technology. Have you any blog/news site to keep us informed about your progresses?
Well I didn't say it is a project, but if I'll make it I will surely post it on here.
The board is the "ganglion board" from OpenBCI, which when I bought it, it cost 99 dollars cause on offer.
If I would be able to bind a "thought" to a key, then i could write a mutator that gibs nalis when pressing that key, but that would be too much specific cause I couldn't choose a specific nali.
There must be brain signals determining a choosing I guess.

Anyway, to don't go too much off topic, bci boards could be used to move and shoot etc...