Anybody who's played the original WolfenStein knows (probably) that if on the final level if you don't go straight to the exit, you can find a secret-passage which opens up a Pac-Man maze for A setup which the ghosts from that game:
They are completely unkillable, they will chase you endlessly while somewhat guarding the exit. Contact with them drains your life.
Does anybody know if anyone made a monster for UT based on those guys?
Re: Wolfenstein 3D's Pac-Man ghosts for UT?
Posted: Thu Apr 20, 2017 12:27 am
by rjmno1
In the full version i see well i never did play this level.
Never did see those ghost either, must be a hidden chamber i think.
Re: Wolfenstein 3D's Pac-Man ghosts for UT?
Posted: Thu Apr 20, 2017 10:31 am
by EvilGrins
rjmno1 wrote:Never did see those ghost either, must be a hidden chamber i think.
It was, if memory serves, along the wall just right of the final exit.
Re: Wolfenstein 3D's Pac-Man ghosts for UT?
Posted: Thu Apr 20, 2017 1:56 pm
by XaNKoNII
My guess is that's actually not that much complicated. You probably just have to substitute the 3D mesh for a Sprite, and code the behavior of the creature to melee the player If anything go to the scripting/Coding thread and ask for help or ideas
Re: Wolfenstein 3D's Pac-Man ghosts for UT?
Posted: Sat Feb 22, 2020 3:33 am
by EvilGrins
So, I was poking around (as one does) and found out this actually does exist...
...except it's for UT3.