There's a Unreal Shieldbelt in DM-Zeto
Posted: Thu Dec 13, 2018 5:14 pm
Did you ever noticed that there's an Unreal shieldbelt in DM-Zeto?
Maybe the map was made before the UTShieldbelt was created.Since NsDM..x which I'm playing. That DM is NOT replacing any old stuff from maps. It's how I can see their craps a la Niven - Weapon without ammo - all addressing default DMMutator.PrinceOfFunky wrote:Did you ever noticed that there's an Unreal shieldbelt in DM-Zeto?
Oh, I didn't check the weapons in Niven, there must be some code somewhere that adds default ammo amount to every weapon in the map.sektor2111 wrote:Since NsDM..x which I'm playing. That DM is NOT replacing any old stuff from maps. It's how I can see their craps a la Niven - Weapon without ammo - all addressing default DMMutator.PrinceOfFunky wrote:Did you ever noticed that there's an Unreal shieldbelt in DM-Zeto?
From what I remember the default tournament gametype changes every Unreal Inventory into its respective UT Inventory.Pileyrei wrote:Thought it was a proper UT belt when I played the map?
It took me years to discover that there is an amp in Liandri!