GalaxyAudio crash

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GalaxyAudio crash

Postby Hitman » Sun Jan 06, 2019 9:04 pm

My co-admin have weird random crashes tho we use the same game-setup and it produce this in the log witch i dont have at all..
Anyone have a idea what it could be ?

DevAudio: Galaxy SetViewport: NULL
Critical: glxDeinit()
Critical: UGalaxyAudioSubsystem::Destroy
Critical: UObject::ConditionalDestroy
Critical: (GalaxyAudioSubsystem Transient.GalaxyAudioSubsystem0)
Critical: DispatchDestroy
Critical: (21594: GalaxyAudioSubsystem Transient.GalaxyAudioSubsystem0)
Critical: DispatchDestroys
Critical: UObject::PurgeGarbage
Critical: UObject::StaticExit
Critical: appPreExit
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: Double fault in object ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Warning: glxStopOutput() failed: 6
Exit: Exiting.
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