Re: Different kind of contest (like skins)?
Posted: Fri May 01, 2020 12:40 pm
I'm interested. I don't have much tools set up atm on the new pc but I would like to see what some come up with!
This is heading in the right driection. Good call on the 'no naked' skins. I would add:
If bonus points are to be awarded, perhaps it might be as well to set out how 'normal' points will be awarded - on what criteria will the skins be judged?
They obviously hadn't seen TankerAce's skinshttps://unreal-games.livejournal.com/127350.html wrote: Back when the site UTskins was still around they pointed out that the colors most nobody uses in their projects are purple, orange, and pink
A few come to mind:
Yes indeed! SkinMaker is a great tool, there's a guide here. and is VERY useful for packaging up your work.OjitroC wrote: Just come across this - perhaps someone may find it useful https://www.acordero.org/projects/unrea ... kin-maker/
Yes, agree with those certainly - was thinking about an aesthetic criterion (not sure how that would be worderd) but perhaps that would be too subjective?
I propose the following criteria:OjitroC wrote: Yes, agree with those certainly - was thinking about an aesthetic criterion (not sure how that would be worderd) but perhaps that would be too subjective?
In relation to originality - both as regards not including parts of other skins but also, as far as possible, something which hasn't been done before (or has only rarely been done) in terms of 'theme'?
Yes it was like a cobra and kinda slithered around. No arms or spikes that I remember.
I do like both EG and your suggestion. I did thought of something but it may be an overkill to most people:fudgonaut wrote: ↑Sat May 02, 2020 12:10 amI propose the following criteria:OjitroC wrote: Yes, agree with those certainly - was thinking about an aesthetic criterion (not sure how that would be worderd) but perhaps that would be too subjective?
In relation to originality - both as regards not including parts of other skins but also, as far as possible, something which hasn't been done before (or has only rarely been done) in terms of 'theme'?
Technical: Is the chat thumbnail included? How well are the textures aligned? Are the details clear? If applicable, are the team colors readable?
Originality: Is the skin 100% original, or did the artist use elements from pre-existing skins, photographs, or graphics and to what degree?
Creativity: The uniqueness, cleverness, or 'cool factor' of the concept.
Design: Is the skin well thought out and well executed? Is the illustration stlye appealing/appropriate to the concept?
Bonus Points: For each team color included. For multiple faces. For animated textures. For accompanying voice pack. For original model (BIG Points for this).
Thoughts?
Yes, excellent - well thought out and described.fudgonaut wrote: ↑Sat May 02, 2020 12:10 am I propose the following criteria:
Technical: Is the chat thumbnail included? How well are the textures aligned? Are the details clear? If applicable, are the team colors readable?
Originality: Is the skin 100% original, or did the artist use elements from pre-existing skins, photographs, or graphics and to what degree?
Creativity: The uniqueness, cleverness, or 'cool factor' of the concept.
Design: Is the skin well thought out and well executed? Is the illustration stlye appealing/appropriate to the concept?
Bonus Points: For each team color included. For multiple faces. For animated textures. For accompanying voice pack. For original model (BIG Points for this).
Thoughts?
That would be cool and would, presumably, get points for Creativity.
Neat - I want to know more about this - is there a post/thread/documentation on this effect?Chamberly wrote: Bonus for the weird glow if the player is near slime, lava, etc.
Thanks! I even came up with a points system, because I'm weird like that. I'm sure a poll (like in mapping contests) will do just fine!OjitroC wrote: Yes, excellent - well thought out and described.
OjitroC wrote: I would slightly, and somewhat pedantically, quibble with the use of photographs counting against someone
weird glow?Chamberly wrote: ↑Sat May 02, 2020 1:49 pmI did thought of something but it may be an overkill to most people:
-Scripted Skin.
That is like if the player is on red, the script will automatically change the texture of said skin that include the one that only work once for all (the arm for example or so that couldn't be changed for team colors).
It's a lols if the player's face turns sad when losing and then happy when winning? idk.
Bonus for the weird glow if the player is near slime, lava, etc.
Maybe this thread and the one linked from it is of some use? - viewtopic.php?f=13&t=5747papercoffee wrote: ↑Sat May 02, 2020 5:21 pm And how do scripted skins work?
I have an Idea for a skin I want to do and it would benefit from an reaction animation.