- Posts: 725
- Joined: Thu Jun 24, 2010 10:35 pm
- Personal rank: noob programmer
- Location: England
Version 436 video:
Now with the upcoming release of Unreal Tournament 469 there has been a big change regarding the fps limit, the game engine can now run on pretty much unlimited fps limit without causing a speedup(something like 2000000 limit, but most likely limited by your computer's performance), you can also now play online with over 200 fps without warping/speedup(few servers may restrict this however).
A new command has been added to change you fps limit without having to use the old preferences command, now all you have to do is type fps <number> into the console. e.g fps 250
If you are on a server that runs ACE and you are using ACE's highperftoggle feature the fps limit change won't happened until you reconnect.
Online your fps is restricted by your netspeed FPS limit = netspeed / 64, on the default LAN netspeed connection setting you will be able to play with a limit of 312.5fps, you can change this by using the command netspeed <number> in your console. e.g netspeed 15000
netspeed 10000 = 156.25 fps
netspeed 20000 = 312.50 fps
netspeed 40000 = 625.00 fps
netspeed 80000 = 1250.0 fps
Version 469+ video: