Discussions about UT99
- Posts: 80
- Joined: Sun Mar 29, 2020 3:37 am
hey all are there any way as in patches or fixes to stop my unreal ed 2.0 from crashing on me at critical moments while trying to learn how to do stuff with it cheers
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- Joined: Fri Sep 25, 2015 9:01 pm
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"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
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- Joined: Sun May 09, 2010 6:15 pm
- Location: On the roof.
All Editors are crashing if you do a/the wrong move - even 469b where 436 won't crash, learn to handle them. After crashing them X times in the same context I learned How To not create instance for crashing, I did buttons for various tasks preventing me from doing evil clicking all time. If I want to select all brushes I'm using commands not mouse moves - it's just an example... many other moves are doable without dealing in ViewPort but in console and pushing buttons, right now we can align actors at grid without touching/clicking them... accessing builders and buttons. Amazingly for me this Wireless mouse looks more suitable for Editor than those wired ones with embedded "auto-click" at own will
By example you can select lights and aligning them without a single click on any light - for certain light you can access advanced properties and changing common settings from there, evil coronas nearby other actors can be selected from "Perspective view" aka "WireFrame"of viewport, supposed "ALT+1" - never worked for me these "keys" it's not like I do need them...