Fps wont increase ?

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Peamole
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Re: Fps wont increase ?

Post by Peamole » Mon Jul 19, 2021 10:07 pm

My old monitor tops off at 60Hz, my Min Desired Framerate was at 20, now it's set to 30. Is this the setting that you are all talking about? Is it a good idea to set it to 60?
When Min Desired Framerate is at 20, does that mean that it can still get a maximum of 60? I can't change 60 Hz in Advanced Display Settings.
I know that a candle's flame and your eyes have an infinite "framerate;" it's what you're able perceive with your brain that matters.

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UT Sniper (SJA94)
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Re: Fps wont increase ?

Post by UT Sniper (SJA94) » Tue Jul 20, 2021 2:08 am

From what I remember min desired fps makes the game reduce some visual settings if your fps falls below that point.

FPS and HZ are different things, fps is frames per second of a game or video. and hz is the refresh rate of a monitor aka how many times your monitor changes the image.

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Peamole
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Re: Fps wont increase ?

Post by Peamole » Tue Jul 20, 2021 9:38 pm

Thanks for clarifying what "min desired framerate" is, UT Sniper (SJA94).
Technically speaking, yes. Hertz is cps or cycles per second. Is that not similar to fps? The Hz of a monitor is the rate at which the pixels light up through the entire screen once.
If you haven't, go into a dark room for a while and flash the light on once, then look around the room. What do you see?
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What you see moves with your eyes as it fades away.
Take out a digital camera, turn the flash off, aim it in the general direction of a monitor or TV screen, quickly rotate it diagonally while taking a picture. Now what?
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Multiple copies of the screen appear, seen in the corners.
The monitor flashes the pixels, part-by-part, one-by-one, briefly and your eyes experience so much incoming light that you can't really see the screen flashing most of the time.
I'll go check out that youtube video in this thread now.

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Hellkeeper
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Re: Fps wont increase ?

Post by Hellkeeper » Wed Jul 21, 2021 9:34 am

sektor2111 wrote:
Mon Jul 19, 2021 4:26 pm
UT Sniper (SJA94) wrote:
Mon Jul 19, 2021 4:22 pm
You talk about movies being 25fps, you do not interact with a movie. :facepalm:
Yes, on a screen can be a movie, for real environment story is changed. Definitely on 60 HZ higher FPS are pointless, screen doesn't show more, agree here, it's logic.
I don't know about UT but in many games, having more than 60 fps is extremely beneficial because visuals are not the only thing being computed at each frame. Inputs or physics might be processed at this frequency, which makes mouse movements smoother or changes the in-game movements. Case in point : Quake's jump height and airspeed being noticeably different depending on the rendering speed with important thresholds at 144, 300, etc.
You must construct additional pylons.