Hey
Didnt play a long time. I'd like to do that again. My current installation is the new
◄► Unreal Tournament v469b Patch Release ◄► and has the HD Textures pack from ( i forgot his name) installed as well. This prevents me from online.
Must I deinstall this one and start fresh again? Or i can have 2 separate installs? I remembered from the past there was a autoban on some servers if your .ini file changed?
If 2 installs are the solution how do i do that without screwing the registry?
Please advice thank you!
2 UT installs? looking for workaround
Re: 2 UT installs? looking for workaround
You can just copy the UT directory to another folder to get a second installation. No messing around with the windows registry.
When you do fresh install I suggest using separate paths for none stock files ("3rd" in this example) to keep a clean installation:
When you do fresh install I suggest using separate paths for none stock files ("3rd" in this example) to keep a clean installation:
UnrealTournament.ini wrote:[Core.System]
Paths=../System/*.u
Paths=../System/3rd/*.u
Paths=../Maps/*.unr
Paths=../Maps/3rd/*.unr
...
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
Re: 2 UT installs? looking for workaround
thanks for the reply but you are missing the point. I cant copy cause of the update and the original utx textures are HD. I clearly said that. so a new install it is?Barbie wrote: ↑Sat Jun 11, 2022 10:58 pm You can just copy the UT directory to another folder to get a second installation. No messing around with the windows registry.
When you do fresh install I suggest using separate paths for none stock files ("3rd" in this example) to keep a clean installation:UnrealTournament.ini wrote:[Core.System]
Paths=../System/*.u
Paths=../System/3rd/*.u
Paths=../Maps/*.unr
Paths=../Maps/3rd/*.unr
...
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Re: 2 UT installs? looking for workaround
You can easily have 2 or more installs. Just create separate shortcuts to
They all exist independently.
C:\UT-With-HD-Textures\System\UnrealTournament.exe
, C:\UT-Standard\System\UnrealTournament.exe
, etc. for ease of use.They all exist independently.
ShrimpWorks
Unreal Archive - preserving over 25 years of user-created content for the Unreal series!
Unreal Archive - preserving over 25 years of user-created content for the Unreal series!
Re: 2 UT installs? looking for workaround
No, any deinstallation not need.
You can install new one copy wherever you want. Just install/extract UT in another folder.
Yes, you can.
It look like wrong info. Anyway two separate installation is independent and not influent on each other.
Registry almost do nothing for UT. So maximum what can be change in it - install location and handlers for .umod files (if it even work before).
So don't worry - install fresh copy in new folder, and make shortcuts as say Shrimp, for fast access.
As another trick - you can try copy your UT HD folder, install fresh UT and copy (with replace) folder Textures, from new installed UT to copied HD UT folder.
It must return you usual textures and left your setting and setup same as before.
Automatically merged
I suggest do opposite, for avoid additional work on each install stuff (maps, mutators, mods, textures) - place stock files (which unchanged and short in list) in subfolders, and all another place as usual.Barbie wrote: ↑Sat Jun 11, 2022 10:58 pm When you do fresh install I suggest using separate paths for none stock files ("3rd" in this example) to keep a clean installation:UnrealTournament.ini wrote:[Core.System]
Paths=../System/*.u
Paths=../System/3rd/*.u
Paths=../Maps/*.unr
Paths=../Maps/3rd/*.unr
...
This allow you unpack proper zip, without any additional work.
UnrealTournament.ini wrote:[Core.System]
Paths=../System/stock/*.u
Paths=../System/*.u
Paths=../Maps/stock/*.unr
Paths=../Maps/*.unr
...
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Re: 2 UT installs? looking for workaround
One of my installs is clean and separate - client game.
The other installation is... multiple installs containing more "System" like folders with separate launchers and sharing "Textures" and "Maps" - definitely Textures can be split - declared different. Multiple installs means:
- A 440 main for working with codes/maps;
- A 451b for probing other stuff and trash tests;
- A 469b for probing newbugs fixes;
- A 227i Gold for executing adds to UT maps on purpose to check if they are usable anymore or not.
If you do the sum, I have around 5 Installs + another placed elsewhere as a separate dedicated server.
The other installation is... multiple installs containing more "System" like folders with separate launchers and sharing "Textures" and "Maps" - definitely Textures can be split - declared different. Multiple installs means:
- A 440 main for working with codes/maps;
- A 451b for probing other stuff and trash tests;
- A 469b for probing new
- A 227i Gold for executing adds to UT maps on purpose to check if they are usable anymore or not.
If you do the sum, I have around 5 Installs + another placed elsewhere as a separate dedicated server.
Re: 2 UT installs? looking for workaround
Alright thanks for the help guys ! I'm going to have 2 installs then - 1 HD and 1 Nomal installation.
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