Screenshots for fun

Discussions about UT99
User avatar
Leo(T.C.K.)
Inhuman
Posts: 868
Joined: Sat Aug 13, 2011 10:26 pm

Re: Screenshots for fun

Post by Leo(T.C.K.) »

Thanks, the map is by Mark Austin obviously. From 2000, so if it turns out to be about the same as map from Firestorm then Turboman is a filthy thief. :tongue:

EDIT: Nah it isn't the same, just the terrain is similar looking.
User avatar
EvilGrins
Godlike
Posts: 9657
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Re: Screenshots for fun

Post by EvilGrins »

GenMoKai wrote:
EvilGrins wrote:Even after a level is won there are often monsters still lurking about...
...so I tend to sick my bots on them while waiting for the next map to load.
Well that is normal... the way to end a MH map is to trigger the "MonsterEnd" its an invisible actor ingame, so it isnt that strange
True but from what I've seen online, for games that have them, not many people seem to know how to get their bots moving while they're waiting for the next map to load.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
EvilGrins
Godlike
Posts: 9657
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Re: Screenshots for fun

Post by EvilGrins »

Interesting gametype. Downloaded it initially in the hopes of extracting a new monster but it doesn't work that way.

Image

Image

It's kinda like DOM. Called "Capture the Chicken" and you only score points by the longer you hold the chicken. Other players try to kill you so they can get the chicken and score.

Haven't actually played it for more than a little bit, hanging onto it for later.

If it hadn't been a monster, I initially hoped it might work like the Hexen egg weapon.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
EvilGrins
Godlike
Posts: 9657
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Re: Screenshots for fun

Post by EvilGrins »

Image

Image

Image
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
papercoffee
Godlike
Posts: 10441
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: Screenshots for fun

Post by papercoffee »

Screenshots for fun

...I don't get it.
User avatar
GenMoKai
Godlike
Posts: 2896
Joined: Tue Mar 18, 2008 9:39 pm
Personal rank: Mapper
Location: Netherlands, the land of cheese and weed!

Re: Screenshots for fun

Post by GenMoKai »

papercoffee wrote:
Screenshots for fun

...I don't get it.
+1
Image
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
User avatar
Creavion
Godlike
Posts: 4497
Joined: Sun Feb 17, 2008 7:23 pm
Personal rank: About to be non-act.
Location: Germany, Lower Saxony

Re: Screenshots for fun

Post by Creavion »

Image
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
User avatar
EvilGrins
Godlike
Posts: 9657
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Re: Screenshots for fun

Post by EvilGrins »

Sorry about that last batch. Didn't have a theme and just went with what I had...
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
AlchemistX
Novice
Posts: 3
Joined: Sat Dec 17, 2011 6:14 pm

Funny Screenshot

Post by AlchemistX »

Now that's weird haha

Image
User avatar
Creavion
Godlike
Posts: 4497
Joined: Sun Feb 17, 2008 7:23 pm
Personal rank: About to be non-act.
Location: Germany, Lower Saxony

Re: Funny Screenshot

Post by Creavion »

First of all, we have a funthread in the off topic section and second: http://www.ut99.org/viewtopic.php?f=12&t=3434
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
User avatar
papercoffee
Godlike
Posts: 10441
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: Funny Screenshot

Post by papercoffee »

:wth: ...I am the only one here?
-------------------------------------------------
merged!
User avatar
Feralidragon
Godlike
Posts: 5489
Joined: Wed Feb 27, 2008 6:24 pm
Personal rank: Work In Progress
Location: Liandri

Re: Screenshots for fun

Post by Feralidragon »

Sorry there, busy week (my Christmas vacations start tomorrow and end the following day :\ ), so I didn't even look much on these topics.
User avatar
FraGnBraG
Inhuman
Posts: 930
Joined: Sun Jun 13, 2010 5:13 pm
Personal rank: Good news everyone!
Location: Canada
Contact:

Re: Screenshots for fun

Post by FraGnBraG »

EvilGrins wrote:this map is disturbingly to scale...
omg what have you done to _my_ map !!! I see the DOM points, and then CTF4 scores :???:
This map took me a disturbingly long time to make, including all that custom artwork :D You can get inside the ship in TrekWOOT using an xloc, but it's not a legal "interior"..
-=FraGnBraG Level Design=- ***UPDATED! even works on your phone!***
User avatar
EvilGrins
Godlike
Posts: 9657
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Re: Screenshots for fun

Post by EvilGrins »

FraGnBraG wrote:
EvilGrins wrote:this map is disturbingly to scale...
omg what have you done to _my_ map !!! I see the DOM points, and then CTF4 scores :???:
This map took me a disturbingly long time to make, including all that custom artwork :D You can get inside the ship in TrekWOOT using an xloc, but it's not a legal "interior"..
Well, there's actually more than a few versions of this map. I have 2 or 3, 1 for CTF4, 1 for DOM, and I think maybe another.

If this is your work, I gotta ask, with all the available BORG skins (for the drones) why didn't you use one of them?

New pic:
Image
Me with all of the other teams' flags while one of my Skaarj returns our team's flag.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
EvilGrins
Godlike
Posts: 9657
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Re: Screenshots for fun

Post by EvilGrins »

Just played THUNDERBOLT'S MH-(dU)ComatoseFinal:

Image

- Most of the music is amazing.
- No bot pathing to speak of.
- Nice monster placement.
- 2 monsters I've never even seen before.
- The lovey dovey pairing in the final area is goofy.
- Thought the icey floor, slip & slide, in the first area was very cool. Rarely see that.
- Some of the skinning on a few monsters a tad cartoonish but nice.
- GiantGasBag's skinning very cool, doesn't transter to little gasbags they create.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
Post Reply