Screenshots for fun

Discussions about UT99
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EvilGrins
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Re: Screenshots for fun

Post by EvilGrins » Tue Oct 04, 2016 4:02 pm

Okay, not quite 24 hours yet but I don't wanna add to my previous reply so this gets to the top of the new posts... for paper's benefit.

Double-post it is!

I was wrong, the model is called ThE Eagle:
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It comes with 5 skins, 3 of which have team colors:
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(yeah, not showing one cuz it's VERY fugly)
Other Animal models from around when Eagle came out
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I like Grover, sue me.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Screenshots for fun

Post by EvilGrins » Fri Oct 07, 2016 7:00 pm

Slow day at work, going back over the first 20 pages of this thread... my fave shots:
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Kinda in reverse order...
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The trick about CTF4's Elimination-mode is you can grab multiple flags, but if your flag has been captured you gotta wait for one of your team to bring it back before you can score...
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...which can be tricky.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Screenshots for fun

Post by Gustavo6046 » Sun Oct 09, 2016 12:09 am

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Look at that wheel. It has the picture of a lightning bolt. Where is it from?
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Re-Volt (1999). xD
A bit distorted though :(
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Those are Re-Volt's powerups (and logo! :D ) that give a weapon to the player, he can shoot at the other cars. Insane awesomely fun madness! MUST TRY :D

Also, is that skeleton a Revenant from Doom II? :O
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Mix-up of references! :D

Also.
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ME WANT THIS ONE!!!!!!!

And--- OOOH DRAGON
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Aw, for UT2004 :(

...but I've heard there's a UT99 copy.
Googster diving, medoster diving, thanks giving-- wait... what? Anyways, there we go!

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EvilGrins
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Re: Screenshots for fun

Post by EvilGrins » Sun Oct 09, 2016 2:32 am

Gustavo6046 wrote:Look at that wheel. It has the picture of a lightning bolt. Where is it from?
The model is drfeakinstein, and the lightning bolt is a sign it's a converted Quake model. Lots of them have that for their Red Team setup.
Gustavo6046 wrote:ME WANT THIS ONE!!!!!!!
Check with medor's site, he's probably got that model.
Gustavo6046 wrote:...but I've heard there's a UT99 copy.
There are Onslaught vehicles made for ut99, but I never really got into that. There were some movement/control issues.

There are dragons in ut99 · http://unreal-games.livejournal.com/tag/dragons · but not that one above. JackGriffin made a version of that work but only for Unreal1.
mixed-up fun stuffs
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Screenshots for fun

Post by EvilGrins » Thu Oct 13, 2016 1:08 am

I am, by no stretch of the imagination, a sniper...
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...which isn't to say I can't do it.

I just prefer to fight in close quarters.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Screenshots for fun

Post by EvilGrins » Thu Oct 20, 2016 1:31 am

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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Screenshots for fun

Post by EvilGrins » Wed Oct 26, 2016 7:45 am

EvilTom's DM-3072-Scarlett's Echo
Nice, open space. Intense action, bots go EVERYWHERE. Only thing wonky is the water... I dunno why but it just seems disconnected to me:
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KingJosh's DM-3072-KingJoshCityLite
I know he toned down the detail to make it more playable, but I kinda wanna see it with full detail. It's beautiful, easy to play, bots go most places but tend to get stuck in the bathroom (but then again, who doesn't?)
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Terraniux's DOM-[3072]TarydiumShrine
Love this to death for so many reasons... although I didn't see the contest logo anywhere:
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Tyr's DM-3072-TyrsLair
Close quarter intense action, shiny floors, simply amazing skybox:
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Screenshots for fun

Post by EvilGrins » Thu Oct 27, 2016 4:26 am

Took a shot at skinning Rocky's new SkaarjWarrior model:
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I'm calling it "Skittles".
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Screenshots for fun

Post by EvilGrins » Sat Oct 29, 2016 10:03 pm

As predicted...
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...the SKwarriors are a lil' bit too big to get through certain doors, or in this case holes in the floor to access the battle area.

It's okay. They can keep the SKtroopers & Mercs company.

On a side note, I find it amusing the ReadMe that goes with the model says its raziks (claws) were removed...
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...when you can clearly see them in the gibs.

Guess that couldn't be helped.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Screenshots for fun

Post by EvilGrins » Tue Nov 01, 2016 11:44 pm

When I post a lot of screenshots I divide them up amongst the various forums I'm a member of... but I'm at work from working a morning shift and the evening guy just called in sick so I'm now trapped here several hours longer. Overtime notwithstanding, I'm countering my gloomy mood by taking stuff I only posted to medor's forum and now putting it here...

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...as weird as it sounds, this makes me a tiny bit happier.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Screenshots for fun

Post by UTNerd24 » Fri Nov 04, 2016 6:42 am

So I decided to play some Corpse Mania again. Theres nothing like killing zombies in the masses. To spice things up, I decided to use a Chaos Barrel. As expected, I lagged like something serious, yet my game survived.

Buuuut.... Image

I'm not sure It wanted to be alive at this point.

And no, this was not because of a faulty graphics card, The game was perfectly normal upon restart. this is probably the result of playing after a Render:Occludeframe X∞ error.
I've been playing UT for so long it's practically tradition.

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Re: Screenshots for fun

Post by makemeunreal » Fri Nov 04, 2016 6:12 pm

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Re: Screenshots for fun

Post by EvilGrins » Fri Nov 04, 2016 6:36 pm

Okay, that looks vaguely like a ut2004 shield-gun...
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...but other than that, I'm stumped.

What are those screenshots from?
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Screenshots for fun

Post by makemeunreal » Fri Nov 04, 2016 6:42 pm

These shot were taken from various pre-release (alpha,beta) versions of Ureal Tournament 2003 and Unreal Championship which is pretty much Unreal Tournament 2003 with a twist.

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Re: Screenshots for fun

Post by Barbie » Fri Nov 04, 2016 7:06 pm

UTNerd24 wrote:And no, this was not because of a faulty graphics card, The game was perfectly normal upon restart. this is probably the result of playing after a Render:Occludeframe X∞ error.
That screen shot looks like DM-Crane. I recently started to convert this map into MonsterHunt and noticed a lot of geometry errors in the original map.
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