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Re: Screenshots for fun

PostPosted: Sun Sep 10, 2017 12:20 am
by Diego_HoF
well, gonna post some screenshots here, just to show how good i am :P and everyone can see schwartz new baby

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Re: Screenshots for fun

PostPosted: Sun Sep 10, 2017 4:08 am
by UTNerd24
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Based on a intended 1v1 online match I had with a friend where another player joined and I got caught in the crossfire.

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ENTERING NEXT SECTOR.

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I tried to get a good focal point, but my recording kept rubber banding everywhere.

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Titan Research.

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My Dropper setup has a 0.002% Chance of spawning a Chaos Barrel. And just as the match ended, one appeared. What a Tease.

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Twisted Dimensions.

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On patrol.

Re: Screenshots for fun

PostPosted: Thu Sep 28, 2017 3:00 am
by EvilGrins
Chaos is fun and deadly, but throw 1 Team Orbit mech into the mix...
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Re: Screenshots for fun

PostPosted: Fri Oct 13, 2017 1:31 am
by EvilGrins
For those that missed it · https://unreal-games.livejournal.com/116951.html

Nice thing about these UTDMW is using them in CTF often results in these epic aerial dogfights:
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Re: Screenshots for fun

PostPosted: Wed Oct 25, 2017 10:55 am
by EvilGrins
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Re: Screenshots for fun

PostPosted: Thu Nov 02, 2017 10:02 am
by EvilGrins
From this map · viewtopic.php?f=5&t=12401

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Re: Screenshots for fun

PostPosted: Thu Jan 11, 2018 12:39 am
by EvilGrins
Back when I was hunting to see if anything could kill the Cyberus, UTnerd24 recommended a weaponpack called SWWM. It was advertised to be so powerful it could crash most servers... and it worked.

I didn't realize I still had it until last week, being that powerful it's not practical for general use. So I set my bots to test a map I'm editing and gave them that weaponpack and kicked back in spectator mode.
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How powerful are the SWWM weapons?

Let me put it this way... I got killed while I was in spectator mode! I had to respawn back into spectator (apparently that works) to keep watching the game, except now the monsters & bots could see me.

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Shortly after that it locked up UT so hard I had to reboot my computer to do anything.

Re: Screenshots for fun

PostPosted: Thu Jan 11, 2018 2:51 am
by papercoffee
meh.

Re: Screenshots for fun

PostPosted: Thu Jan 11, 2018 2:54 am
by EvilGrins
papercoffee wrote:meh.

You are a wordsmith.

Re: Screenshots for fun

PostPosted: Thu Jan 11, 2018 3:17 am
by papercoffee
EvilGrins wrote:
papercoffee wrote:meh.

You are a wordsmith.

Exactly.
This map is a turd and you try to decorate it with shiny stuff... but it's still a turd.
And you added a highly bugged weapon pack which was mentioned to crash servers.
AND you got warned that it will be a complicate matter, when too much effects and decals are used together with a much too big mirror surface. You have implement it in every single room.

We say it's not a good idea and we explain why... but you ignores it.
Now you wonder about the outcome and are baffled that this single map is crashing you machine.

That's why "meh".

Spoiler: show
btw. With the Halapenjo/jalapeño ammo I would clear this map in an hour. :twisted:

Re: Screenshots for fun

PostPosted: Thu Jan 11, 2018 8:02 pm
by EvilGrins
papercoffee wrote:This map is a turd and you try to decorate it with shiny stuff... but it's still a turd.

As I've said before, so long as a map is fun I don't care how fugly it is.
papercoffee wrote:And you added a highly bugged weapon pack which was mentioned to crash servers.

Thinking this may be a language barrier issue.

I didn't add that weaponpack to the map; given it crashes systems that would've been ridiculous.

All I did was run the mutator for that weaponpack on the map, just like I've also run NW2, NW3, Food Fight, All Weapons Instagib, etc.

Only weapons actually on the map are UT default weapons... and Quantum Jets near the end.

Re: Screenshots for fun

PostPosted: Thu Jan 11, 2018 8:11 pm
by papercoffee
EvilGrins wrote:Thinking this may be a language barrier issue.
I misread it yesterday.

Re: Screenshots for fun

PostPosted: Thu Feb 01, 2018 8:34 pm
by EvilGrins
Don't think I posted these here before, they're not mine... found them online and posted them to a screenshots thread on another forum:
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Re: Screenshots for fun

PostPosted: Thu Feb 01, 2018 8:58 pm
by SC]-[WARTZ_{HoF}
Nice storm trooper model.

Re: Screenshots for fun

PostPosted: Fri Feb 02, 2018 4:30 am
by EvilGrins
SC]-[WARTZ_{HoF} wrote:Nice storm trooper model.

Yeah, it's pretty sweet.

Was never sure if that was a mod for Unreal 2 or ut2004.
papercoffee wrote:btw. With the Halapenjo/jalapeño ammo I would clear this map in an hour.

I highly doubt that.