Screenshots for fun

Discussions about UT99

Re: Screenshots for fun

Postby EvilGrins » Sat Jun 18, 2016 1:34 am

This map · viewtopic.php?f=3&t=11544
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Always nice to be acknowledged:
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Screenshots for fun

Postby EvilGrins » Sun Jun 26, 2016 9:34 am

http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Screenshots for fun

Postby Nephew9999 » Tue Jun 28, 2016 2:56 pm

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Re: Screenshots for fun

Postby EvilGrins » Tue Jun 28, 2016 6:29 pm

Nephew9999: I take it "data got erased" means she fell over the side?
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Re: Screenshots for fun

Postby UnrealGGecko » Tue Jun 28, 2016 6:58 pm

Damnit Nephew.... EVERY DAMN TIME you post a pic, I get hyped for your mod release. :ironic:
EvilGrins wrote:Nephew9999: I take it "data got erased" means she fell over the side?

Yeah, she fell off the platforms.
"NHL Rock The Rink" (PS1) announcer wrote:...And there are no stunt doubles in this game, folks!

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Re: Screenshots for fun

Postby DLD-RABBIT » Tue Jun 28, 2016 7:53 pm

Monster Kill! :gj:
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Re: Screenshots for fun

Postby PrinceOfFunky » Tue Jun 28, 2016 8:37 pm

Morpheus.png

Neo.png

Map name was inspirational.

EDIT: (They are ScrollingMessageTexture's) :3
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Re: Screenshots for fun

Postby EvilGrins » Wed Jun 29, 2016 6:53 pm

UnrealGecko wrote:Damnit Nephew.... EVERY DAMN TIME you post a pic, I get hyped for your mod release.

Let's be clear here... he's never gonna release it. He just loves to tease us to death.

*ahem*

Monster Arena!
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Re: Screenshots for fun

Postby EvilGrins » Wed Jul 06, 2016 7:30 pm

Hope you had a happy 4th of July!
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Re: Screenshots for fun

Postby EvilGrins » Wed Jul 13, 2016 7:12 pm

Quake'in in my boots!
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Re: Screenshots for fun

Postby rizbef » Fri Jul 15, 2016 1:45 am

Long time no see everyone...

I just downloaded Food Fight :D AND IT IS AWESOMEEEEE
And even with more people on my team, my first game took 40 minutes! I'm still figuring out how to use each weapon well.
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The burger apparently appears where the redeemer normally is....
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but for some reason, it occasionally would reset to where the shield belt sits. Or possibly a bot would pick it up and drop it there? Interesting that I always found it in the same spot. I wanted to post more fun screenshots, but I find it hard to take them on my computer while shooting (requires both hands).

I can't wait to try more maps with FF. I definitely need to practice though; the bots are killing me in one hit :lol:
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Re: Screenshots for fun

Postby EvilGrins » Fri Jul 15, 2016 5:58 pm

I found similar issues with the burger, popping up all over the place. Sometimes at a redeemer spot & sometimes at a shieldbelt location...
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...and what it did when a UTDMT (Team Titan) picked it up was kinda hilarious.
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Re: Screenshots for fun

Postby rizbef » Fri Jul 15, 2016 10:34 pm

I have CTF levels where the Burger cannot be reached :lol:

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I'm guessing the translocator is disabled in FF, since it won't load no matter how many times I press the key, and I've tried using the jelly jump, but it's too high and I can never seem to land where I want :? Then there's other levels where the Burger is available in plain site but for whatever reason, the bots don't see it unless I pick it up first haha. Loads of fun though! Thanks papercoffee and everyone who worked on it~

I need to dig through the actual threads when I get a chance...
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Re: Screenshots for fun

Postby EvilGrins » Sat Jul 16, 2016 1:11 am

rizbef wrote:I need to dig through the actual threads when I get a chance...

I got a chance to BETA test the thing (before it actually looked like a hamburger) and ran into similar issues.

This'd be the review from then · http://unreal-games.livejournal.com/104236.html
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Re: Screenshots for fun

Postby EvilGrins » Mon Jul 18, 2016 9:10 am

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