Rules for Playing Unreal Tournament (not entirely serious)

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EvilGrins
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Re: Rules for Playing Unreal Tournament (not entirely serious)

Post by EvilGrins » Thu Oct 10, 2019 2:00 am

When playing LAN games with friends (in the same room) it is not permissible to throw things at the other players in order to distract them so you can win.
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Re: Rules for Playing Unreal Tournament (not entirely serious)

Post by EvilGrins » Thu Nov 21, 2019 5:54 am

When playing a marathon epic map of MonsterHunt where you will not stop until the map has been beaten and entirely cleared of ALL monsters, there is no such thing as too much caffeine.
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Re: Rules for Playing Unreal Tournament (not entirely serious)

Post by EvilGrins » Fri Feb 21, 2020 3:28 am

When not playing online Unreal Tournament can be paused... so no excuses for sitting there until your bladder bursts!
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Re: Rules for Playing Unreal Tournament (not entirely serious)

Post by EvilGrins » Wed Apr 21, 2021 4:44 pm

Playing UT when you're about to pass out is ill-advised, so keep a pillow handy. Keyboard forehead is a very real thing.
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Re: Rules for Playing Unreal Tournament (not entirely serious)

Post by Gustavo6046 » Wed Apr 21, 2021 5:35 pm

If you wake up in a bit of a pent manner, do not rely on a good session of UT practice match to get rid of it.

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Re: Rules for Playing Unreal Tournament (not entirely seriou

Post by TankBeef » Wed Apr 21, 2021 6:24 pm

heliumcat wrote:
Sun Dec 04, 2016 2:21 pm
Don't play on AS-HiSpeed. :|
Old reply, I know, but...why not? I love that map. And...guess my favorite UT music track. Yep, that's right, Mechanism Eight. 😁

Anyway...the rules.

Respawning is the essence of UT. A mod or mutator that does not allow respawning is not really a UT mod. (And don't even think about permadeath!!! 😒)

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Re: Rules for Playing Unreal Tournament (not entirely seriou

Post by Feralidragon » Wed Apr 21, 2021 9:44 pm

TankBeef wrote:
Wed Apr 21, 2021 6:24 pm
Respawning is the essence of UT. A mod or mutator that does not allow respawning is not really a UT mod. (And don't even think about permadeath!!! 😒)
Does that mean that standard LMS, with just 1 life set, is not considered a valid UT gametype either? :instagib1:

Not being able to respawn in any game of this kind does suck though (except in battle royales, which is the whole point of those games).
I remember MH servers setting a very limited number of lives per player, which made the game more challenging, but it ended making players not being able to play in some servers hours at a time, when the map was sufficiently large, hence why MH servers with unlimited lives or a very high number started to become far more popular, and the old ones pretty much disappeared entirely.

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Re: Rules for Playing Unreal Tournament (not entirely seriou

Post by TankBeef » Wed Apr 21, 2021 10:00 pm

Feralidragon wrote:
Wed Apr 21, 2021 9:44 pm
TankBeef wrote:
Wed Apr 21, 2021 6:24 pm
Respawning is the essence of UT. A mod or mutator that does not allow respawning is not really a UT mod. (And don't even think about permadeath!!! 😒)
Does that mean that standard LMS, with just 1 life set, is not considered a valid UT gametype either? :instagib1:
The "not entirely serious" thread. :wink: But yeah, totally forgot about LMS, sorry about that. I seldom play games like Counter-Strike, cause I die too quickly, usually some sniper, and then I have to wait...and wait...and wait for the round to end. Nope, I need my respawn. This is all my personal taste, though.

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Re: Rules for Playing Unreal Tournament (not entirely serious)

Post by Gustavo6046 » Fri Apr 23, 2021 12:33 am

When in doubt, let AI choose the rules for you.

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( And, TankBeef are you really in a house with 100 computers? :loool: )

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Re: Rules for Playing Unreal Tournament (not entirely serious)

Post by Neon_Knight » Tue Apr 27, 2021 2:12 am

Whenever there's competitivity, assholes follow. Kill the assholes first.
Official (?) U1 v227/UT v469 .int and spanish localization fixer/maintainer. - Unreal Wiki
"Practice good sportsmanship. You were a n00b once, too." - UT3 Loading Screen
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Re: Rules for Playing Unreal Tournament (not entirely serious)

Post by EvilGrins » Tue Apr 27, 2021 3:41 am

Neon_Knight wrote:
Tue Apr 27, 2021 2:12 am
Whenever there's competitivity, assholes follow. Kill the assholes first.
Never forget, assholes are surrounded by butts... and butts are harder to kill than anyone has any right to expect.
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Re: Rules for Playing Unreal Tournament (not entirely serious)

Post by TankBeef » Tue Apr 27, 2021 4:14 pm

Before each match, it is essential that the players recite the Impact Hammer Creed: "This is my Impact Hammer. There are many others like it, but this one is mine. My Impact Hammer is my best friend. It is my life. I must master it as I must master my life. Without me, my Impact Hammer is useless. Without my Impact Hammer, I am useless."

Alternatively, On CTF matches, the Translocator Creed is usually preferred.

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Re: Rules for Playing Unreal Tournament (not entirely serious)

Post by Neon_Knight » Wed Apr 28, 2021 1:19 am

Remember the Pussy Law #4:
NO PLAYER SHALL BE HARMED,
EVEN IN SELF DEFENSE, UNLESS
SPECIFIC LICENSE AND SEASON IS
IN ORDER. SELF DEFENSE CAN ONLY
BE JUSTIFIED BY EXTREME, PROVABLE
PERIL AND OR DOCUMENTED VISIBLE
BODILY HARM.
Your old line of "It's comin' right for us" no longer works. So now, you only kill other players to, quote, "thin out their numbers". If you don't hunt, then these players will grow too big in number and they won't have enough food. So you have to kill players, or else they'll die.

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Official (?) U1 v227/UT v469 .int and spanish localization fixer/maintainer. - Unreal Wiki
"Practice good sportsmanship. You were a n00b once, too." - UT3 Loading Screen
"Level Designers are 1 part architect, 1 part artist, 1 part game designer, and 1 part beta tester!" - Cliff Bleszinski
"The ratio of critics to creators is something like 10,000:1. The ratio of good critics to bad: 1:10,000 (where 'good' means 'helps advancing the art')." - Fast Eddie, TVTropes
"The projects that never start are the projects with the "idea man" as the leader." - Brandon "GreenMarine" Reinhart

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Re: Rules for Playing Unreal Tournament (not entirely serious)

Post by Gustavo6046 » Fri Apr 30, 2021 6:20 pm

If someone is trying to stop all the fragging in a server to establish a virtual socialist republic, frag them anyways. There is no food in the unrealiverse to begin with.
Only nali fruit, but those are all mine!