Unreal Engine for Walkthrough Visualization

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moisesdc
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Unreal Engine for Walkthrough Visualization

Post by moisesdc » Thu Apr 10, 2008 2:54 pm

Hello there!

I am planning to use a Unreal Engine to walktrough visualizations. I want to know how to remove a hud e guns from player view? It´s that possible?

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Shadow
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Re: Unreal Engine for Walkthrough Visualization

Post by Shadow » Thu Apr 10, 2008 3:05 pm

The Unreal Engine 2 Runtime is predestined for such Tasks. It's free as long as you don't use it for any commercial releases.
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editor Dave
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Re: Unreal Engine for Walkthrough Visualization

Post by editor Dave » Thu Apr 10, 2008 3:18 pm

To remove the HUD and weapons you must change the GameInfo. Make this:
-Open the Actor Class Browser. Then click on "Info", then go to "GaneInfo", then "TournamentGameInfo" and last select "UTIntro".
-Now go on "View" to choose the LevelProperties. Then you go on "LevelInfo" and select "DefaultGameType". There you click on "use". Now "appears" the before selected "UTIntro" from the Actor Class Browser in the box.
Save the map and when you play the map you have the same screen as in the City-Intro of the normal Unreal Tournament. :agree1:
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