Unreal Engine for Walkthrough Visualization

Discussions about UT99

Unreal Engine for Walkthrough Visualization

Postby moisesdc » Thu Apr 10, 2008 2:54 pm

Hello there!

I am planning to use a Unreal Engine to walktrough visualizations. I want to know how to remove a hud e guns from player view? It´s that possible?
moisesdc
 
Posts: 2
Joined: Thu Apr 10, 2008 2:47 pm

Re: Unreal Engine for Walkthrough Visualization

Postby Shadow » Thu Apr 10, 2008 3:05 pm

The Unreal Engine 2 Runtime is predestined for such Tasks. It's free as long as you don't use it for any commercial releases.
Image
User avatar
Shadow
Masterful
 
Posts: 719
Joined: Tue Jan 29, 2008 12:00 am
Location: Halle (Saale), Germany
Personal rank: mad scientist

Re: Unreal Engine for Walkthrough Visualization

Postby editor Dave » Thu Apr 10, 2008 3:18 pm

To remove the HUD and weapons you must change the GameInfo. Make this:
-Open the Actor Class Browser. Then click on "Info", then go to "GaneInfo", then "TournamentGameInfo" and last select "UTIntro".
-Now go on "View" to choose the LevelProperties. Then you go on "LevelInfo" and select "DefaultGameType". There you click on "use". Now "appears" the before selected "UTIntro" from the Actor Class Browser in the box.
Save the map and when you play the map you have the same screen as in the City-Intro of the normal Unreal Tournament. :agree1:
Image
10-Year Anniversary on Jun 08, 2019.
User avatar
editor Dave
Inhuman
 
Posts: 899
Joined: Mon Mar 10, 2008 6:40 pm
Location: Germany/Bavaria
Personal rank: Slave of SP Mapping


Return to General Discussions

Who is online

Users browsing this forum: Google [Bot] and 5 guests