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S3 textures on ATI Radeon 4550 HD

Posted: Fri Jul 05, 2013 9:59 am
by zabius
Hi guys,

I've installed UT game again and just wondered about S3 textures? I know I do not need this but if the game looks better I'd like to give it a go - does anyone know if my card ATI Radeon 4550 HD supports this feature? If so - do I need to do anything in regards to enabling this?

Any advice would be appreciated thanks! :-)

Re: S3 textures on ATI Radeon 4550 HD

Posted: Fri Jul 05, 2013 12:49 pm
by UT99.org
medor wrote:Textures
http://ut.fuzzeh.com/UT/TexturePacks/UT ... tures1.cab
http://ut.fuzzeh.com/UT/TexturePacks/UT ... tures2.cab


setting

Code: Select all

[OpenGLDrv.OpenGLRenderDevice]
UseVSync=False
FrameRateLimit=190
Translucency=False
VolumetricLighting=False
ShinySurfaces=False
Coronas=False
HighDetailActors=True
DetailTextures=False
FastTranslucency=1
VertexLighting=0
UseTNT=False
Translucency=1
UseVertexSpecular=1
UseTrilinear=False
UseS3TC=True
LODBias=0.000000
MaxAnisotropy=16
SupportsLazyTextures=1
GammaOffset=0.420000
NumAASamples=8
UseAA=True
SwapInterval=0
UseVertexProgram=False
UseCVA=False
UseMultiDrawArrays=True
UseSSE=2
AAFilterHint=0
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
UseTexPool=True
UseTexIdPool=True
BufferClippedActorTris=True
SinglePassDetail=True
ColorizeDetailTextures=False
DetailClipping=True
UseDetailAlpha=True
NoFiltering=False
UseFilterSGIS=False
Use4444Textures=False
UseAlphaPalette=True
UsePrecache=True
AlwaysMipmap=True
ShareLists=True
UseMultiTexture=True
MaskedTextureHack=False
MaxTMUnits=0

[D3D9Drv.D3D9RenderDevice]
UseVSync=False
SwapInterval=0
ZRangeHack=False
NoAATiles=False
NumAASamples=0
UseAA=False
RequestHighResolutionZ=True
UseSoftwareVertexProcessing=False
UsePureDevice=True
UseTripleBuffering=False
MaskedTextureHack=False
SmoothMaskedTextures=False
FrameRateLimit=150
UseVertexProgram=True
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=False
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
BufferTileQuads=True
BufferClippedActorTris=True
SinglePassDetail=False
SinglePassFog=False
ColorizeDetailTextures=False
DetailClipping=False
UseDetailAlpha=True
DetailMax=0
RefreshRate=0
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=0
Use565Textures=False
Use16BitTextures=False
UseS3TC=True
UseAlphaPalette=False
UseTrilinear=False
UsePrecache=False
UsePalette=False
UseMultiTexture=True
MaxLogTextureSize=8
MinLogTextureSize=0
MaxLogVOverU=8
MaxLogUOverV=8
OneXBlending=True
GammaCorrectScreenshots=False
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.100000
LODBias=0.000000
DetailTextures=False
DescFlags=0
Description=
HighDetailActors=False
Coronas=False
ShinySurfaces=False
VolumetricLighting=False
SceneNodeHack=True
UseFragmentProgram=False

Re: S3 textures on ATI Radeon 4550 HD

Posted: Fri Jul 05, 2013 1:29 pm
by Raynor
Your card should fully support S3TC textures. I've tested it myself couple of years ago without issues. Look for this guide to enable them: http://www.ut99.org/viewtopic.php?f=6&t=373

Re: S3 textures on ATI Radeon 4550 HD

Posted: Fri Jul 05, 2013 7:17 pm
by UT99.org
medor wrote:If you can't support it you can maybe do this for better view http://unrealtournament.99.free.fr/foru ... =10&t=1326

Re: S3 textures on ATI Radeon 4550 HD

Posted: Fri Jul 05, 2013 10:58 pm
by Acid.OMG
Anyone have the dlls? S3MeTaL is very smooth on slow computers but when I needed it I could never find the dlls. Still worked though

Re: S3 textures on ATI Radeon 4550 HD

Posted: Sun Jul 07, 2013 9:59 pm
by Dr.Flay
Medor, please use the authors site for links to the replacement textures.
Also you have only posted links to 1 of the packs, which may not be the one required.
These packs come in 4 flavours, depending on your preference and the screen-size you use.
http://www.uttexture.com/UT/Website/Dow ... xtures.htm
http://www.uttexture.com/UT/Downloads/Textures/

As you are using an ATI card, you should be using the DX9 renderer (or DX10 if you are using Vista and above)

Re: S3 textures on ATI Radeon 4550 HD

Posted: Mon Jul 08, 2013 3:10 pm
by Hermskii
I may have a fast and easy solution for you in a work or so.