Error Messages

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EvilGrins
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Re: Error Messages

Post by EvilGrins » Wed Feb 19, 2020 7:45 pm

OjitroC wrote:
Wed Feb 19, 2020 11:43 am
Sektor improved the code of the QuakeMPak2.u - see viewtopic.php?f=5&t=12285&p=98760&hilit=qdemon#p98760
I'm actually using that one.
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Re: Error Messages

Post by OjitroC » Wed Feb 19, 2020 8:20 pm

EvilGrins wrote:
Wed Feb 19, 2020 7:45 pm
I'm actually using that one.
From what sektor says, that kind of error is inevitable on occasion due to the code of the class from which the qdemon is subclassed - hopefully it doesn't happen too often for you.

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Re: Error Messages

Post by sektor2111 » Wed Feb 19, 2020 10:04 pm

Then package will need some add-ons which won't be compatible with previous version and then... only another package causing a mismatch problem will solve crusher issue.
Okay, let's see what coders are going to say here...

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Re: Error Messages

Post by EvilGrins » Tue May 05, 2020 4:56 am

What happened here?!?
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Re: Error Messages

Post by Sp0ngeb0b » Tue May 05, 2020 9:53 am

Script stuck in an infinite loop. Probably a bug in oldschool.AlwaysKeep (without looking at it).
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Re: Error Messages

Post by EvilGrins » Sat Jul 25, 2020 11:00 pm

What the heck is that?

Happened right after an Apache helicopter slammed into the station.
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Re: Error Messages

Post by OjitroC » Sun Jul 26, 2020 12:04 am

Looks like it's a problem with the renderer trying to render the result of the crash. No idea if that's caused by the code of the Apache.

It may just be a one-off (and it may only happen in the map you were playing) - if not, you can try a different renderer and see if the same thing happens (and see if it happens in other maps).

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Re: Error Messages

Post by EvilGrins » Sun Jul 26, 2020 5:03 am

OjitroC wrote:
Sun Jul 26, 2020 12:04 am
It may just be a one-off (and it may only happen in the map you were playing)
Happened more than once and seems to happen only when it crashes, not when shot down. Well, crashes on the station... if it plummets over the side and crashes into empty space there's no such issue.

Each time only when a bot tried piloting it.
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Re: Error Messages

Post by sektor2111 » Sun Jul 26, 2020 7:18 am

It looks like is a problem when you add poorly coded things.
What were you saying: More jets and flying things cannot be that bad ? Of course it's nothing bad, game will refresh... after crashing. Good luck with these wrecks.

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Re: Error Messages

Post by EvilGrins » Sun Jul 26, 2020 7:27 am

sektor2111 wrote:
Sun Jul 26, 2020 7:18 am
What were you saying: More jets and flying things cannot be that bad ? Of course it's nothing bad, game will refresh... after crashing. Good luck with these wrecks.
Meanie.

Some clearly are bad, some are better than others. I'm just trying to work out which are which.

This has to do with the (attached) UnrealApache which is impressive and powerful, and obviously not a jet. It has cannons and heat seeking missiles and rockets. Not as fast as the jets either, problems so far have only occurred when a bot tried "piloting" it... they never get off the ground but when it explodes from their attempts, it causes UT to crash.

I've crashed the thing (helicopter) and never had that problem, also if a bot crashes the helicopter at the bottom of the map (WAY down there) also no UT-crash. It's weird.
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Re: Error Messages

Post by EvilGrins » Tue Sep 08, 2020 8:30 pm

Doesn't always happen, sometimes entire matches go by without a crash... but every so often.

What does this mean and how did that cause it??
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Re: Error Messages

Post by Chamberly » Wed Sep 09, 2020 3:41 am

Is that on D3D9?
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Re: Error Messages

Post by EvilGrins » Wed Sep 09, 2020 6:02 am

Chamberly wrote:
Wed Sep 09, 2020 3:41 am
Is that on D3D9?
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