TheDane wrote:You have a runaway loop, meaning that in one of the mods there is a loop which iterates through something that never finishes for some how? If the mods Works fine alone in a one-by-one test, then you are dealing with conflicts. It's hard to say what exactly since I don't know all the mods and how they are coded, but it could be some replacement mutators which maybe replace a weapon to it's version, then another does the same, the first mod finds out and change it back, the second mod gets p***** and change it back ... that can cause infinite script recursion and maybe also trigger an infinite loop? maybe if some actor is the base of a loop, then while the loop is running the actor gets replaced and then the loop can't finish? ......... see where I'm going? ... there can be many many Things causing this behaviours
EvilGrins wrote:Rather like I started this thread. Now if only everyone with error messages posted to here, rather than start new threads each time.
I can dream.
papercoffee wrote: I don't get what you want.
EvilGrins wrote:papercoffee wrote: I don't get what you want.
Just that since I made this thread there were 2 other threads started about error messages, that they wanted to know about just 1 message each, and then the thread was over.
JackGriffin wrote:You crashed when taking a screenie? I know you don't want to hear this but it's time for a reinstall. Here's a bit of advice
heliumcat wrote:But one thing I do not grasp and tolerate is besides those crashes I also often get sudden permanent freezes
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