JackGriffin wrote:You could literally create a batch file that overwrites the core UT files every single evening and it will never affect your game, it will only prevent corrupted files from giving you issues. You are going to find that UT loves to throw weird errors that don't make sense and you'll chase your tail trying to figure it out. Maybe you'll get an answer, maybe you won't but at the end of the day I just want it fixed so I can go back to doing what I was doing. In-place overwrites accomplish this easily.
I don't know if core files being corrupted is the main reason for most of those critical error crashes, sounds to me like it's just some bugfest induced by having too many custom content (mods, mutators, weapons, pawns...) running at once that weren't meant (or bugfixed) to run together in the first place or at least not in the way the user who has these crashes runs it.
I mean for having mods in video games in general, all I can say is: