You may tick as many as you use, and change your choice at any time in the future.
Please feel free to add a comment as to why you use that renderer combination, or more importantly why you cannot use one.
If you do answer, please say if you are using the old Chris Dohnal renderers or the new renderers from Oldunreal.
Feedback on the usage and take-up of the new audio renderers is much appreciated.
Note: Comparison based on the difference between the brightness of D3D* and GL, is pointless. It just means you didn't replicate the settings properly (the defaults are both different). I can easily get GL and DX to look exactly the same.
Functionality, compatibility, and speed, are more important issues.
http://www.ut99.org/viewtopic.php?f=15&t=4569&start=0
If you have a problem with any of the new renderers from Oldunreal, please say so now
Your voice and feedback will help to guarantee UT99 continues to get the few tech updates and fixes available under the limited conditions.
Papa Smirf thinks the UT99 community is not bothered about his last gift to it, and is not sure if the UT world wants more renderer development.
I see how much interest the idea of a new UEd fired people-up, but feel I should remind you, if you want access to some of the new features in Unreal, it requires the equal component in UT.
But, on the other-hand if people just want new stuff, for the sake of having new stuff, and don't actually use it...there is no point making it.
Hopefully the lack of feedback so far, is because mostly people are happy with the new renderers