Disable cow skins?

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Acid.OMG
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Disable cow skins?

Post by Acid.OMG »

Is there a way to force enemy models or at the least disable cow skins?
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Re: Disable cow skins?

Post by Chamberly »

Yeah, I remember the kid (aka KV) was doing it. Let me get his attention here to tell you how lol...

There is like 1 thing I can think of. Just comment out or delete the server packages in the .ini of said package.
Another thing I was thinking of, could be risky, make sure you do back up, delete the cow model from your system folder? (Wait, don't listen to me... lmao I may be wrong!)
Or are you using VA?

A little update:
i thought just removing multi-mesh to a no valla avatar server did the trick.
for valla avatar,if i remember, you must put in the multi-mesh as to be blocked.

i gotta dig through my files to double check… KV
Last edited by Chamberly on Thu May 08, 2014 3:07 am, edited 1 time in total.
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Re: Disable cow skins?

Post by papercoffee »

How about disabling the use of monster skins? ...it's in the drop-down menu (I think) under mods.
Never used it because I like all the different models ...And I have "R3ah the Cow" in my team. She is a nasty base-guard.
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Re: Disable cow skins?

Post by TheDane »

Acid.OMG wrote:Is there a way to force enemy models or at the least disable cow skins?
For forcing the player skins I've made this mutator: http://www.files.unrealtournament.info/ ... agerV2.zip

it does a lot of stuff. I made this when I was server administrator for a Clan and always found it a struggle to make sure every player on both teams where playing in fair skins in tournaments. This way you can ensure that everyone uses what you want them to use hehe - including guests, which will be the skin you would be using here in this situation. But, let me paste the readme:

Code: Select all

TheDanes Clan and Guest Skin mutator V2.
by TheDane, www.thedane.net

This mutator lets you control what models and skins
the players on your server is using.

It lets you set different model and skin for two clantags
and a male/female model for each clantag. You can also set
a male/female model and skin for the guest players.

If you only use one clan skin/model for all clan/guest players
don't worry about the male/female issues, just put the same model
and skin in both settings as male players can be forced into
female models and vice versa.

Customize your ini settings in DanesSkinManager.ini:

[DanesSkinManagerV2.DanesSkinManager]
// set clantags
// ------------
ClanTag1=[TAG1] (the tag of clan 1)
ClanTag2=[TAG2] (the tag of clan 2)

// -------------------------
// Models supported:
// 1 = Male Commando Model
// 2 = Male Soldier Model
// 3 = Boss Model
// 4 = Female Commando Model
// 5 = Female Soldier Model
// 6 = Nali Model
// 7 = WarCow Model
// 8 = Skaarj Model
// -------------------------

// set skin and model for clan1
// ----------------------------
MaleClanSkin1=SoldierSkins.hkil
MaleClanFace1=SoldierSkins.Matrix
MaleClanModel1=2
FemaleClanSkin1=SGirlSkins.fwar
FemaleClanFace1=SGirlSkins.Cathode
FemaleClanModel1=5

// set skin and model for clan2
// ----------------------------
MaleClanSkin2=CommandoSkins.goth
MaleClanFace2=CommandoSkins.Grail
MaleClanModel2=1
FemaleClanSkin2=FCommandoSkins.goth
FemaleClanFace2=FCommandoSkins.Freylis
FemaleClanModel2=4

// set skin and model for guests
// ----------------------------
MaleGuestSkin=TNaliMeshSkins.Priest
MaleGuestFace=
MaleGuestModel=6
FemaleGuestSkin=TCowMeshSkins.AtomicCow
FemaleGuestFace=
FemaleGuestModel=7

The clan tags are pretty much self explaining, the don't need to be in front or behind a players name
to be detected, the mutator will look for the clan tag anywhere in the playername.
Setting the skin and face settings can be tricky, but you can always set the
wanted configuration of the player in your game and then open the user.ini file
to find the correct settings, just look for:

skin=
Face=

The player model to set is explained above under " Models supported:".

Once settings are done save the changes and upload the *.int, *.ini and *.u file to your server.

Open your servers UnrealTournament.ini file and add to the package list as the last mutator:

ServerPackages=DanesSkinManagerV2

Then add to your servers command line as last mutator:

DanesSkinManagerV2.DanesSkinManager

reboot the server.

You can also choose to add the mutator from webadmin by adding: "TheDanes Skinmanager V2" from the mutator list.

------------------------------------------------------

change log:

DanesSkinManager  : initial release

DanesSkinManagerV2: fixes and optimizing
		    - Fixed so players gets skinned/moddeled if he does a disconnect/reconnect.
		    - Optimizing of var arrays and netcode for better performance and compatibility.
		    - added feature to enable/disable logging of changes done to the players for easier troubleshooting.

-------------------------------------------------------
About simply to disable the use of the cow skin, isn't that provided in one of the bonus packages? So you can just remove that particular bonus pack from the servers package list and then ofcause not use ValAvatar in any form. That should force a player into the default class on the server shouldn't it?
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the kid
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Re: Disable cow skins?

Post by the kid »

The Dane has some great mutators such as that one, and i would suggest using it if it meets your needs.

or,if your not running VA on the server just remove multimesh from the server packages. poof,its gone...no more cows. but keep the multimesh.u file in the system folder,some maps use it and i dunno why.
If you have VA you must edit the VA ini file to something like this:
BadClasses[0]=MultiMesh.TCow to disallow it.
sometimes VA will remove it,sometimes not...its a goofy mutator and does whatever it decides to do.

Hi chamberly! :lol:
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Acid.OMG
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Re: Disable cow skins?

Post by Acid.OMG »

Just to be clear I am not running a server I want something that will prevent me from seeing special skins locally. I dont mind customs kins but I dont want to see cows or reg skaarj etc...

The servers are using Valavatar. So while I didn't download the skin I did get it as a server package at some point because its displaying.. But even the default cow I want to disable.


While on the subject is there anyway to set my default fallback skin? Like if I use a custom skin but someone doesnt have it could I change the default to other than male solider?
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Hitman
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Re: Disable cow skins?

Post by Hitman »

I had a lot of complains on my sniper-server way back about the cows hit-box so i just removed multimesh.u and works fine for 8 years but it will remove the skarj with voice to, if its not server-vice just un-check Force default models under mod at start-page.
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Acid.OMG
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Re: Disable cow skins?

Post by Acid.OMG »

Hitman wrote:I had a lot of complains on my sniper-server way back about the cows hit-box so i just removed multimesh.u and works fine for 8 years but it will remove the skarj with voice to, if its not server-vice just un-check Force default models under mod at start-page.

your avatar is very odd...

anyway the cow is a default model so it will still show... ill have to look at the valavatar meu and see if there are any options for this
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Re: Disable cow skins?

Post by RocketJedi »

acid I feel your pain.. I hate cow skins.
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Re: Disable cow skins?

Post by papercoffee »

Qwerty wrote:acid I feel your pain.. I hate cow skins.
I like them ...but that's because I have no problem with hit-boxes, I'm more the Rockets and Bio type and not so much the Sniper guy.
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Re: Disable cow skins?

Post by Hitman »

Acid.OMG wrote:
Hitman wrote:I had a lot of complains on my sniper-server way back about the cows hit-box so i just removed multimesh.u and works fine for 8 years but it will remove the skarj with voice to, if its not server-vice just un-check Force default models under mod at start-page.

your avatar is very odd...

anyway the cow is a default model so it will still show... ill have to look at the valavatar meu and see if there are any options for this
Well it works for my server since long back and cows dont belong in a sniper-server coz of their weird hitbox, and I notice valhala gives a noticeable ping race so i dont think its properly
coded so i removed it, you can try it at 176.9.104.176:4777
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Acid.OMG
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Re: Disable cow skins?

Post by Acid.OMG »

But I am looking for soemthing local where if someone is using cow i will see a default male solider or something
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Hitman
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Re: Disable cow skins?

Post by Hitman »

just un-check Force default models under mod at start-page.
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Acid.OMG
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Re: Disable cow skins?

Post by Acid.OMG »

wouldn't un-checking that not force defaults? Also cow skin is a default like I said before so I need a way for that not to show
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Re: Disable cow skins?

Post by Hitman »

Why dont you try it before asking...
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