Game runs fine but after shutting down my UT I get this message.
Anybody seen or know of this problem?
Critical: glxDeinit()
Critical: UGalaxyAudioSubsystem::Destroy
Critical: UObject::ConditionalDestroy
Critical: (GalaxyAudioSubsystem Transient.GalaxyAudioSubsystem0)
Critical: DispatchDestroy
Critical: (17604: GalaxyAudioSubsystem Transient.GalaxyAudioSubsystem0)
Critical: DispatchDestroys
Critical: UObject::PurgeGarbage
Critical: UObject::StaticExit
Critical: appPreExit
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: Double fault in object ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Warning: glxStopOutput() failed: 6